11.02.2011, 12:13
I'm interested to know why you would need to go to this much trouble.
Surely if you script your dialogs carefully, the combination of dialog id and playerid should be enough to avoid any input / out put errors.
I would gladly admit that I am wrong if you can give me a simple example.
[edit] for my dialogs I simply use
and then use a switch statement under OnDialogResponse case DIALOG_SOMETHING: etc
Surely if you script your dialogs carefully, the combination of dialog id and playerid should be enough to avoid any input / out put errors.
I would gladly admit that I am wrong if you can give me a simple example.
[edit] for my dialogs I simply use
pawn Код:
#define DIALOG_SOMETHING
#define DIALOG_NEXT_THING