Information on ssanf.
#2

If you use it as you have it now, the second option will work because it is still a string. However, if you're using sscanf 2.0 you have to specify a string lenth in the option, like so:
pawn Код:
if(sscanf(params, "s[24]", Name)) return SendClientMessage(playerid, 0xFF0000AA, "Usage: /bla [name]");
Reply


Messages In This Thread
Information on ssanf. - by Tee - 11.02.2011, 03:27
Re: Information on ssanf. - by randomkid88 - 11.02.2011, 03:36
Re: Information on ssanf. - by Tee - 11.02.2011, 03:43
Re: Information on ssanf. - by randomkid88 - 11.02.2011, 22:15

Forum Jump:


Users browsing this thread: 1 Guest(s)