[FilterScript] Simple DeathMatch Control
#8

Quote:
Originally Posted by admantis
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1st. Pastebin link added
2nd. Well, I didn't copy anyone of this idea, mabye i was who first made it i guess :/
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I don't mean that. I mean I've made a FS including this.
pawn Код:
#
new Float:DeathPosX[MAX_PLAYERS];
new Float:DeathPosY[MAX_PLAYERS];
new Float:DeathPosZ[MAX_PLAYERS];
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid, pX, pY, pZ);
DeathPosX[playerid] = pX;
DeathPosY[playerid] = pY;
DeathPosZ[playerid] = pZ;
SetPlayerPos(playerid,DeathPosX[playerid],DeathPosY[playerid],DeathPosZ[playerid]);
SetPlayerCameraPos(playerid,DeathPosX[playerid],DeathPosY[playerid],DeathPosZ[playerid]+5);
SetPlayerCameraLookAt(playerid,DeathPosX[playerid],DeathPosY[playerid],DeathPosZ[playerid]);
But IDC really
well i made DeathPos = Death Position
and pX/Y/Z = PlayerX/Y/Z

and +5 for not being in under the ground lol


Quote:
Originally Posted by justsomeguy
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can i use it for my gm(yes you will get credits)

btw.: jantjuh long time no see?
Ofcourse you can use it
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Messages In This Thread
Simple DeathMatch Control - by Fre$hKidd - 08.02.2011, 23:19
Re: Simple DeathMatch Control - by admantis - 08.02.2011, 23:35
Re: Simple DeathMatch Control - by Fre$hKidd - 09.02.2011, 09:17
Re: Simple DeathMatch Control - by schillow - 09.02.2011, 12:39
Re: Simple DeathMatch Control - by Jantjuh - 09.02.2011, 16:00
Re: Simple DeathMatch Control - by justsomeguy - 09.02.2011, 16:09
Re: Simple DeathMatch Control - by admantis - 09.02.2011, 17:36
Re: Simple DeathMatch Control - by Fre$hKidd - 10.02.2011, 09:33
Re: Simple DeathMatch Control - by Fre$hKidd - 11.02.2011, 15:40
Re: Simple DeathMatch Control - by [M.A]Angel[M.A] - 11.02.2011, 16:57

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