Quote:
Originally Posted by admantis
1st. Pastebin link added
2nd. Well, I didn't copy anyone of this idea, mabye i was who first made it i guess :/
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I don't mean that. I mean I've made a FS including this.
pawn Код:
# new Float:DeathPosX[MAX_PLAYERS]; new Float:DeathPosY[MAX_PLAYERS]; new Float:DeathPosZ[MAX_PLAYERS]; new Float:pX, Float:pY, Float:pZ; GetPlayerPos(playerid, pX, pY, pZ); DeathPosX[playerid] = pX; DeathPosY[playerid] = pY; DeathPosZ[playerid] = pZ; SetPlayerPos(playerid,DeathPosX[playerid],DeathPosY[playerid],DeathPosZ[playerid]); SetPlayerCameraPos(playerid,DeathPosX[playerid],DeathPosY[playerid],DeathPosZ[playerid]+5); SetPlayerCameraLookAt(playerid,DeathPosX[playerid],DeathPosY[playerid],DeathPosZ[playerid]);
But IDC really 
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well i made DeathPos = Death Position
and pX/Y/Z = PlayerX/Y/Z
and +5 for not being in under the ground lol
Quote:
Originally Posted by justsomeguy
can i use it for my gm(yes you will get credits)
btw.: jantjuh long time no see?
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Ofcourse you can use it