Forum
Search
Members
Help
Hello There, Guest!
Login
Username:
Password:
Lost Password?
Remember me
SA-MP Forums Archive
SA-MP Scripting and Plugins
Scripting Help
Help Archive
Linear Mode
Setcarmodel
Hal
High-roller
Posts: 1,170
Threads: 19
Joined: May 2010
Reputation:
0
#6
09.02.2011, 23:28
Quote:
Originally Posted by
patfay
No.. I said already that /despawncar doesnt destroy the vehicle.. And /despawncar uses DestroyVehicle...
Its saved to a file and you cant despawn it <.<
then make a file that uses the djRemove(
Quote:
Originally Posted by
patfay
Vortex is used with DCMD
wrong, its ZCMD
Find
Reply
«
Next Oldest
|
Next Newest
»
Messages In This Thread
Setcarmodel
- by
patfay
- 09.02.2011, 22:01
Re: Setcarmodel
- by
randomkid88
- 09.02.2011, 22:36
Re: Setcarmodel
- by
patfay
- 09.02.2011, 22:52
Re: Setcarmodel
- by
Zack9764
- 09.02.2011, 23:24
Re: Setcarmodel
- by
patfay
- 09.02.2011, 23:27
Re: Setcarmodel
- by
Hal
- 09.02.2011, 23:28
View a Printable Version
Forum Jump:
Private Messages
User Control Panel
Who's Online
Search
Forum Home
SA-MP
-- News and Updates
-- General
-- Client Support
-- Bug Reports
-- Screenshots and Videos
SA-MP Server
-- Server Support
-- Server Advertisements
SA-MP Scripting and Plugins
-- Scripting Help
---- Tutorials
---- Discussion
---- Help Archive
-- Gamemode Scripts
-- Filterscripts
---- Includes
---- Tools and Files
---- Maps
-- Plugin Development
SA-MP DL Edition
-- SA-MP 0.3.DL
---- Model Releases
Other
-- Everything and Nothing
Non-English
-- Languages
---- Nederlands/Dutch
------ Scripting Showroom en Discussie
------ Off topic
---- Español/Spanish
------ Lanzamientos/Releases
---- Français/French
------ Showroom
---- Русский/Russian
------ Релизы/Releases
---- Português/Portuguese
------ Lançamentos/Releases
---- Română/Romanian
------ Salonul Scripturilor
---- Archive
Users browsing this thread: 1 Guest(s)
SA-MP Forums Archive
SA-MP Scripting and Plugins
Scripting Help
Help Archive