07.02.2011, 19:33
Asi seria?
public OnPlayerUpdate(playerid)
{
if(PlayerInfo[playerid][Level] =< 3) SetPlayerWorldBounds(playerid, 2989.536, -1051.009, 782.4177, -2977.85
;
}
public OnPlayerUpdate(playerid)
{
if(PlayerInfo[playerid][Level] =< 3) SetPlayerWorldBounds(playerid, 2989.536, -1051.009, 782.4177, -2977.85
;}

