SetPlayerTeam irritating for long time !
#2

So, you want it so there's no friendly fire? You can use OnPlayerShootPlayer:
http://forum.sa-mp.com/showthread.ph...highlight=OPSP

And make it so like:
Код:
public OnPlayerShootPlayer(shooter,target,Float:damage)
{
    if(Team[target] == Team[shooter])
    {
         SetPlayerHealth(target,health);
         return 1;
    }
}
And then, find the 'IsPlayerAiming' function and make it so it checks the target's health when the player aims at him. You need to make a new float called health too.
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Messages In This Thread
SetPlayerTeam irritating for long time ! - by gereter - 06.02.2011, 13:09
Re: SetPlayerTeam irritating for long time ! - by Zack9764 - 06.02.2011, 13:35
Re: SetPlayerTeam irritating for long time ! - by gereter - 06.02.2011, 13:53
Re: SetPlayerTeam irritating for long time ! - by Zack9764 - 06.02.2011, 14:03

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