06.02.2011, 00:33
Pardon? Basically when a player dies you want the winner (player killing the other play) to automatically say something in the chat?
If so it'd be fairly simple - that is if I'm understanding what you're saying. Store a personal, global string per player for the player. And when playerid (winner, living, etc) kills someone SendClientMessageToAll and the string in the playerid subscript of the variable.
No offense, but I don't think you're up to it.
EDIT: Whizion beat me to it.
If so it'd be fairly simple - that is if I'm understanding what you're saying. Store a personal, global string per player for the player. And when playerid (winner, living, etc) kills someone SendClientMessageToAll and the string in the playerid subscript of the variable.
Quote:
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Scripting for Money - RP - 10-15$ Stunt - 5-10$ I dont really like script race server Gang war 2-5$ DeathMatch with zone minigames etc 10-25$ + Pay with paypal |
EDIT: Whizion beat me to it.

