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CyNiC
High-roller
Posts: 1,420
Threads: 65
Joined: Jan 2009
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#5
04.02.2011, 15:31
SetPlayerAttachedObject(playerid, index, modelid, bone, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ,
Float:fScaleX, Float:fScaleY, Float:fScaleZ)
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