Attach
#5

SetPlayerAttachedObject(playerid, index, modelid, bone, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ,Float:fScaleX, Float:fScaleY, Float:fScaleZ)
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Attach - by Lucky ® - 03.01.2011, 21:09
Respuesta: Attach - by ipsBruno - 03.01.2011, 23:16
Re: Attach - by CyNiC - 04.01.2011, 12:03
Re: Attach - by Lucky ® - 04.02.2011, 14:58
Re: Attach - by CyNiC - 04.02.2011, 15:31
Re: Attach - by Baddark2131 - 04.02.2011, 15:42
Re: Attach - by Lucky ® - 04.02.2011, 16:53
Re: Attach - by Erick_Schultz - 04.02.2011, 23:59

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