setplayerteam
#6

Quote:
Originally Posted by RoiKy
Посмотреть сообщение
you can do something like that
pawn Код:
SetPlayerTeam(playerid,playerid+1);
i have about 10 teams... If player joins team 1, and writes /leave he gets team 2...
this script is bad




Quote:
Originally Posted by SkizzoTrick
Посмотреть сообщение
Or you could just create a Team that is able to attack everyone like:

/leave
{
SetPlayerTeam(playerid,1000);
return 1;
}
If player writes /leave he gets to team 1000... And if other players will type they get to 1000 team and cant kill each other to -.-

Any suggestions how to turn off setplayerteam?
Reply


Messages In This Thread
setplayerteam - by jaksimaksi - 03.02.2011, 18:17
Re: setplayerteam - by Steven Paul - 03.02.2011, 18:56
Re: setplayerteam - by RoiKy - 03.02.2011, 19:00
Re: setplayerteam - by SkizzoTrick - 03.02.2011, 19:39
Re: setplayerteam - by jaksimaksi - 04.02.2011, 11:16
Re: setplayerteam - by jaksimaksi - 04.02.2011, 12:58

Forum Jump:


Users browsing this thread: 3 Guest(s)