setplayerteam
#4

Or you could just create a Team that is able to attack everyone like:

/leave
{
SetPlayerTeam(playerid,1000);
return 1;
}
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Messages In This Thread
setplayerteam - by jaksimaksi - 03.02.2011, 18:17
Re: setplayerteam - by Steven Paul - 03.02.2011, 18:56
Re: setplayerteam - by RoiKy - 03.02.2011, 19:00
Re: setplayerteam - by SkizzoTrick - 03.02.2011, 19:39
Re: setplayerteam - by jaksimaksi - 04.02.2011, 11:16
Re: setplayerteam - by jaksimaksi - 04.02.2011, 12:58

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