03.02.2011, 01:46
1. Use the streamers functions, CreateDynamicObject.
2. Try this AFTER your CreateDynamicObject lines.
3. Edit button lol...
2. Try this AFTER your CreateDynamicObject lines.
pawn Код:
for(new o; o < CountDynamicObjects(); o++)
{
if(IsValidDynamicObject(o))
{
//Streamer_SetFloatData(STREAMER_TYPE_OBJECT, o, E_STREAMER_DISTANCE, 300.0);
Streamer_SetFloatData(STREAMER_TYPE_OBJECT, o, E_STREAMER_DRAW_DISTANCE, 300.0);
}
}