02.02.2011, 11:49
Same goes for health, aswell. Making anti-lock health isn't that easy, sorry.
You have to realize that GetPlayerHealth returns the health value that was most recently sent by the client. Why would you want GetPlayerHealth to show something that it isn't? That's just stupid.
You have to realize that GetPlayerHealth returns the health value that was most recently sent by the client. Why would you want GetPlayerHealth to show something that it isn't? That's just stupid.