02.02.2011, 03:43
Firstly, I totally agree on that your description of player sync, it makes my mind clear.
Which ought to be arguments is just the topic "The server runs on a single thread", and text,dialog,etc sync.
And unfortunetally, this bug reoprot shows that the server doesn't run on single thread, probably.
So I hope you could change the topic "The server runs on a single thread" to "The script runs on a single thread", as you said, which I also do think so.
Which ought to be arguments is just the topic "The server runs on a single thread", and text,dialog,etc sync.
And unfortunetally, this bug reoprot shows that the server doesn't run on single thread, probably.
So I hope you could change the topic "The server runs on a single thread" to "The script runs on a single thread", as you said, which I also do think so.