30.01.2011, 08:15
Quote:
What is wrong?
OnPlayerKeyStateChange logs every key and returns invalid/unused as 0 |
1. I show Player Dialog
2. Player press numpad 4
3. In console print: 8
4. Player press numpad 4 again
5. In console print: 8 or 128 or 32 or 0 etc.
When must show: 8192
2. Player press numpad 6
3. In console print: 128
4. Player press numpad 6 again
5. In console print: 8 or 128 or 32 or 0 etc.
When must show: 16384