26.01.2011, 14:18
pawn Код:
forward CreatePlayerVehicle(playerid,modelid);
public CreatePlayerVehicle(playerid,modelid)
{
if(PlayerVehicle[playerid]!=0) return 0;
new Float:x, Float:y, Float:z, Float:angle;
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, angle);
new vehicleid = CreateVehicle(modelid, x, y, z, angle, -1, -1, -1);
PutPlayerInVehicle(playerid, vehicleid, 0);
SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid));
LinkVehicleToInterior(vehicleid, GetPlayerInterior(playerid));
PlayerVehicle[playerid] = 1;
return 1;
}