How to check killerid isn't connected
#1

i tried to make killing bonuses filterscript but i need somehow get that killerid isn't connected...
pawn Код:
if(killerid == INVALID_PLAYER_ID)
{
new name[MAX_PLAYER_NAME], string[200];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s has ended his own killstreak of %i!",name,KillingSpree[playerid]);
SendClientMessageToAll(COLOR_RED, string);
KillingSpree[playerid] = 0;
}
BUT... this didn't worked into server.... any other way to get that killer isn't connected?
Reply


Messages In This Thread
How to check killerid isn't connected - by [WSF]ThA_Devil - 24.01.2011, 18:00
Re: How to check killerid isn't connected - by Dreftas - 24.01.2011, 18:01
Re: How to check killerid isn't connected - by Macluawn - 24.01.2011, 18:03
Re: How to check killerid isn't connected - by [WSF]ThA_Devil - 24.01.2011, 18:06
Re: How to check killerid isn't connected - by [WSF]ThA_Devil - 24.01.2011, 18:07
Re: How to check killerid isn't connected - by Dreftas - 24.01.2011, 18:13
Re: How to check killerid isn't connected - by [WSF]ThA_Devil - 24.01.2011, 18:19
Re: How to check killerid isn't connected - by [03]Garsino - 24.01.2011, 18:21
Re: How to check killerid isn't connected - by [WSF]ThA_Devil - 24.01.2011, 18:52
Re: How to check killerid isn't connected - by [03]Garsino - 24.01.2011, 18:56

Forum Jump:


Users browsing this thread: 2 Guest(s)