23.01.2011, 19:34
I DO FUCKING LOVE IT!!!
I\'ve tested it and it\'s AWESOME. I\'d editted it btw. Here\'s the OnPlayerSpawn part, it makes it better:
Try it :\')
And OMG it\'s so cool man. Easy, and f*cking cool xD
ps in that script I posted there is no SetTimer (I\'m scripting new gm with everything in beta/debug fase. When everything is good I\'ll make it 100# working)
p.s.
Also add virtual+int, if you die in a interior (house) XD
I\'ve tested it and it\'s AWESOME. I\'d editted it btw. Here\'s the OnPlayerSpawn part, it makes it better:
pawn Code:
SetPlayerPos(playerid, DeadPosX[playerid], DeadPosY[playerid], DeadPosZ[playerid]);
SetPlayerCameraPos(playerid, DeadPosX[playerid], DeadPosY[playerid], DeadPosZ[playerid]-0.15);
SetPlayerCameraLookAt(playerid, DeadPosX[playerid] + random(360), DeadPosY[playerid] + random(360), DeadPosZ[playerid] + random(360));
TogglePlayerControllable(playerid, false);
ApplyAnimation(playerid, "PARACHUTE", "FALL_skyDive_DIE", 3, 0, 0, 0, 1, 0);
Try it :\')
And OMG it\'s so cool man. Easy, and f*cking cool xD
ps in that script I posted there is no SetTimer (I\'m scripting new gm with everything in beta/debug fase. When everything is good I\'ll make it 100# working)
p.s.
Also add virtual+int, if you die in a interior (house) XD