22.01.2011, 10:45
I have the solution but i didn't test it yet
Код:
new PlayerSkin[MAX_PLAYERS]; new Dead[MAX_PLAYERS]; public OnPlayerConnect(playerid) { Dead[playerid] = false; return 1; } public OnPlayerDeath(playerid,killerid,reason) { GetPlayerSkin(playerid,PlayerSkin[playerid]); return 1; } public OnPlayerRequestClass(playerid, classid) { if(Dead[playerid]) { SpawnPlayer(playerid); SetPlayerSkin(playerid,PlayerSkin[playerid]); } return 1; }