21.01.2011, 19:59
You could use the dns plugin and e.g. no-ip.com for the reserved players to dynamically get the reserved players' ips without changing the script.
Resolve the ip from the no-ip.com dns and just compare it with the ip of the connecting player. If the server is full and the ip is reserved, kick one player.
https://sampforum.blast.hk/showthread.php?tid=75605
(reserved players register a no-ip.com dns address that is stored in your database/user files)
Resolve the ip from the no-ip.com dns and just compare it with the ip of the connecting player. If the server is full and the ip is reserved, kick one player.
https://sampforum.blast.hk/showthread.php?tid=75605
(reserved players register a no-ip.com dns address that is stored in your database/user files)

