20.01.2011, 16:52
Qual linha tem que apagar? Quando apago essas:
Da erro diz que tб faltando isso.
GM inteiro aн...
Me ajudem por favor 8/
Код:
new var0[201]; new var1[256]; new var2[256];
GM inteiro aн...
Код:
#include <a_samp> #include <core> #include <float> new glob0; new Float:glob4[500][5]; new glob2EE4[500]; new glob36B4[200]; new glob3A1C[256]; new glob3E1C[200]; new glob413C; new glob4140[256]; new glob4540; new glob4544[256]; new glob4944; new glob4948; new glob494C[200]; new glob4C6C[200]; new glob4F8C[256]; new glob538C[256]; new glob578C; new glob5790; new glob5794; new glob5798; new glob579C; new glob57A0; new glob57A4; new glob57A8; new glob57AC; new glob57B0; new glob57B4; new glob57B8; new glob57BC = 6; new glob57C0 = 120; new glob57C4[200]; new glob5AE4[200]; new glob5E04[200]; new glob6124[200]; new glob6444; new glob6448; new glob644C[200]; new glob676C[200]; new glob6A8C[200]; new glob6DAC[200]; new glob70CC[200]; new Float:glob73EC[200]; new Float:glob770C[200]; new Float:glob7A2C[200]; new Float:glob7D4C[200]; new Float:glob806C[200]; new Float:glob838C[200]; new Float:glob86AC[200]; new Float:glob89CC[200]; new Float:glob8CEC[200]; new Float:glob900C[200]; new Float:glob932C[200]; new Float:glob964C[200]; new Float:glob996C[200]; new Float:glob9C8C[200]; new Float:glob9FAC[200]; new Float:globA2CC[200]; new Float:globA5EC[200]; new Float:globA90C[200]; new Float:globAC2C[200]; new Float:globAF4C[200]; new Float:globB26C[200]; new Float:globB58C[200]; new globB8AC[200]; new globBBCC[200]; new globBEEC[200]; new globC20C[200]; new globC52C; new globC530; new globC534[200]; new Text:globC854; new globC858[200]; new globCB78[200]; new globCE98[200]; new globD1B8; new globD1BC; new globD1C0[200]; new globD4E0[200]; new globD800[200]; new globDB20[200]; new globDE40[200]; new globE160; new globE164[11]; new globE190[11]; new globE1BC; new globE1C0; new globE1C4[2]; new globE1CC[2]; new globE1D4[2]; new globE1DC[200][11]; new glob1075C[200]; new glob10A7C[200]; new glob10D9C[10][1] = { "Bozo James", "Boyzinhos", "Gate", "Militares", "Chineses", "Frangos", "Agentes", "Noias", "Gangsters", "Cowboy" }; new glob11274[10] = { 866792362, -1439485014, -6750038, 48042, -10027094, -16777046, 2005440938, 512819114, -626712406, -1958407254 }; new glob1129C[10] = { 866792362, -1439485014, -6750038, 48042, -10027094, -16777046, 2005440938, 512819114, -626712406, -1958407254 }; function8(arg0, Float:arg1) { return arg0 / arg1; } functionEC(arg0, arg1, arg2, arg3, arg4) { new var0 = 1; while(glob2EE4[var0] == 1) { var0++; } if(!glob0) { SetTimer("CPSERVICE_Handler", 500, true); glob0 = 1; } glob2EE4[var0] = 1; glob4[var0][0] = arg0; glob4[var0][1] = arg1; glob4[var0][2] = arg2; glob4[var0][3] = arg3; glob4[var0][4] = arg4; return var0; } function334(playerid, arg1) { if(!IsPlayerInCheckpoint(playerid)) { return 0; } if(glob36B4[playerid] == arg1) { return 1; } return 0; } function3C4(playerid) { if(!IsPlayerInCheckpoint(playerid)) { return 0; } return glob36B4[playerid]; } public CPSERVICE_Handler() { for(new var0 = 0; var0 < 200; var0++) { new Float:var1 = 100000.0; new var2 = 0; for(new var3 = 1; var3 < 500; var3++) { if(glob2EE4[var3]) { new Float:var4 = 0.0; var4 = function968(var0, glob4[var3][0], glob4[var3][1], glob4[var3][2]); if(var4 < var1) { var1 = var4; var2 = var3; } } } new var3 = var2; if(glob4[var3][4] > function968(var0, glob4[var3][0], glob4[var3][1], glob4[var3][2])) { if(glob36B4[var0] != var3) { SetPlayerCheckpoint(var0, glob4[var3][0], glob4[var3][1], glob4[var3][2], glob4[var3][3]); glob36B4[var0] = var3; } } else if(glob36B4[var0]) { glob36B4[var0] = 0; DisablePlayerCheckpoint(var0); } } return 1; } if Float:function968(playerid, Float:arg1, Float:arg2, Float:arg3) { new Float:var0 = 0.0, Float:var1 = 0.0, Float:var2 = 0.0; new Float:var3 = 0.0; GetPlayerPos(playerid, var0, var1, var2); var3 = floatsqroot(floatpower(floatabs(arg1 - var0), 2.0) + floatpower(floatabs(arg2 - var1), 2.0) + floatpower(floatabs(arg3 - var2), 2.0)); return floatround(var3, 0); } public OnPlayerInteriorChange(arg0, arg1) { new var0 = 0; while(200 != var0) { if(IsPlayerConnected(var0) && GetPlayerState(var0) == 9 && glob494C[var0] == arg0 && glob4C6C[var0] == 1) { SetPlayerInterior(var0, arg1); } var0++; } return 0; } main() { print("\n---------------------------------------------"); print(" Bem-vindo ao Nosso servidor \n"); print(" .:***MATA-MATA MUSTARDINHA:.2010*** \n"); print(" San Fierro - Team Death Match \n"); print("---------------------------------------------\n"); return 0; } public OnGameModeInit() { UsePlayerPedAnims(); SetTeamCount(13); ShowNameTags(true); ShowPlayerMarkers(true); SetWorldTime(10); EnableZoneNames(false); EnableStuntBonusForAll(false); AllowInteriorWeapons(false); SetGameModeText("OFICIAL SERVER BRASIL MATA-MATA 2008!"); SetTimer("ZoneCheckpointChecker", 1000, true); SetTimer("MSG", 120000, true); SetTimer("CADEIA", 1000, true); SetTimer("X1TIMER", 1000, true); AddPlayerClass(264, -772.1858, 1436.0601, 13.789, 93.8632, 0, 0, 0, 0, 0, 0); AddPlayerClass(124, -2695.1189, 912.5869, 67.5938, 358.2706, 0, 0, 0, 0, 0, 0); AddPlayerClass(93, -2697.4844, 914.4119, 67.5938, 358.6218, 0, 0, 0, 0, 0, 0); AddPlayerClass(285, -1636.0918, 661.462, 7.1875, 270.0119, 0, 0, 0, 0, 0, 0); AddPlayerClass(287, -1324.9018, 497.4291, 11.1953, 140.6434, 0, 0, 0, 0, 0, 0); AddPlayerClass(123, -2187.0582, 706.6134, 53.8905, 262.5324, 0, 0, 0, 0, 0, 0); AddPlayerClass(169, -2187.0582, 706.6134, 53.8905, 262.5324, 0, 0, 0, 0, 0, 0); AddPlayerClass(167, -2667.0545, 265.5968, 4.3358, 357.8497, 0, 0, 0, 0, 0, 0); AddPlayerClass(163, -1834.9421, 1044.6853, 46.0859, 5.2774, 0, 0, 0, 0, 0, 0); AddPlayerClass(141, -1834.9421, 1044.6853, 46.0859, 5.2774, 0, 0, 0, 0, 0, 0); AddPlayerClass(29, -2127.8877, 236.869, 37.1403, 316.1893, 0, 0, 0, 0, 0, 0); AddPlayerClass(195, -2127.8877, 236.869, 37.1403, 316.1893, 0, 0, 0, 0, 0, 0); AddPlayerClass(68, -2644.1951, -276.936, 7.5085, 135.0036, 0, 0, 0, 0, 0, 0); AddPlayerClass(91, -2644.1951, -276.936, 7.5085, 135.0036, 0, 0, 0, 0, 0, 0); AddPlayerClass(162, -688.0447, 936.8012, 13.6328, 174.9611, 0, 0, 0, 0, 0, 0); AddStaticVehicle(475, -2125.6548, -923.2057, 31.8257, 268.38, 9, 39); AddStaticVehicle(448, -2680.4678, 262.5035, 4.216, 340.9182, 3, 6); AddStaticVehicle(448, -2682.0625, 262.4208, 4.2199, 329.5539, 3, 6); AddStaticVehicle(448, -2683.7122, 262.4849, 4.2128, 336.4992, 3, 6); AddStaticVehicle(448, -2685.4605, 262.4248, 4.2069, 335.5943, 3, 6); AddStaticVehicle(448, -2687.0494, 262.5852, 4.2163, 329.5137, 3, 6); AddStaticVehicle(588, -2689.7417, 268.6929, 4.2642, 269.2684, 1, 1); AddStaticVehicle(588, -2690.0328, 273.5946, 4.2635, 270.5494, 1, 1); AddStaticVehicle(522, -2183.5955, 644.6467, 49.0008, 89.6675, 3, 8); AddStaticVehicle(522, -2177.6863, 655.4321, 49.0088, 187.8881, 3, 8); AddStaticVehicle(522, -2173.742, 657.4202, 49.0036, 180.1616, 3, 8); AddStaticVehicle(522, -2190.5008, 614.0183, 34.7279, 188.7294, 3, 8); AddStaticVehicle(522, -2203.2303, 634.7186, 49.0063, 33.8955, 3, 8); AddStaticVehicle(522, -2244.8619, 599.9719, 39.8083, 181.0345, 3, 8); AddStaticVehicle(522, -2173.8453, 633.4539, 49.0018, 358.2908, 3, 8); AddStaticVehicle(582, -2535.6011, -602.5726, 132.3338, 0.6517, 20, 1); AddStaticVehicle(582, -2528.0848, -601.8807, 132.3347, 359.9082, 20, 1); AddStaticVehicle(582, -2524.1971, -602.4338, 132.3338, 1.0815, 20, 1); AddStaticVehicle(582, -2520.7833, -602.5057, 132.3338, 359.6404, 20, 1); AddStaticVehicle(582, -2516.8294, -602.6327, 132.3336, 1.389, 20, 1); AddStaticVehicle(582, -2513.1336, -602.4308, 132.3343, 359.6553, 20, 1); AddStaticVehicle(582, -2509.4131, -602.5834, 132.3338, 359.846, 20, 1); AddStaticVehicle(582, -2505.6934, -602.1061, 132.3336, 0.071, 20, 1); AddStaticVehicle(582, -2502.0081, -602.4452, 132.3329, 359.6986, 20, 1); AddStaticVehicle(582, -2498.1968, -602.3683, 132.3327, 0.0562, 20, 1); AddStaticVehicle(582, -2494.7415, -602.2641, 132.3341, 0.2134, 20, 1); AddStaticVehicle(488, -2500.0318, -623.5054, 132.8681, 357.1567, 20, 1); AddStaticVehicle(571, -2339.3665, -1663.9468, 482.957, 321.6647, 11, 255); AddStaticVehicle(411, -2340.7095, -1668.8311, 483.4689, 304.6223, 106, 255); AddStaticVehicle(468, -2336.4324, -1668.8738, 482.9895, 303.4537, 53, 53); AddStaticVehicle(541, -2333.6756, -1670.2356, 482.8175, 304.4605, 20, 8); AddStaticVehicle(539, -2335.6888, -1633.0678, 483.0603, 307.2585, 61, 98); AddStaticVehicle(539, -2333.6487, -1623.3517, 483.0686, 250.1773, 61, 98); AddStaticVehicle(539, -2333.9178, -1614.4501, 483.0773, 217.3786, 70, 86); AddStaticVehicle(539, -2326.7295, -1612.2245, 483.0827, 199.7153, 61, 98); AddStaticVehicle(469, -2260.4476, -1740.0076, 487.9172, 202.608, 32, 255); AddStaticVehicle(487, -2310.9322, -1651.2248, 484.0722, 20.281, 32, 255); AddStaticVehicle(469, -2317.8804, -1622.0612, 484.0892, 12.0454, 32, 255); AddStaticVehicle(487, -2333.6353, -1597.8462, 484.096, 60.4333, 32, 255); AddStaticVehicle(487, -2362.7657, -1656.5263, 486.3048, 241.5254, 32, 255); AddStaticVehicle(469, -2346.3255, -1686.9395, 485.9949, 201.9297, 32, 255); AddStaticVehicle(487, -2336.7811, -1714.6695, 485.3882, 343.9884, 32, 255); AddStaticVehicle(601, -1612.2002, 673.0861, 6.9562, 179.5402, -1, -1); AddStaticVehicle(528, -1606.3764, 673.5305, 6.9562, 178.3005, -1, -1); AddStaticVehicle(427, -1600.4262, 673.6547, 6.9552, 179.9705, -1, -1); AddStaticVehicle(490, -1588.2024, 673.0883, 6.9555, 178.3318, -1, -1); AddStaticVehicle(523, -1581.9589, 651.6248, 6.9565, 359.8676, -1, -1); AddStaticVehicle(597, -1587.6668, 651.0648, 6.9566, 359.9812, -1, -1); AddStaticVehicle(528, -1593.513, 651.8786, 6.9565, 358.4786, -1, -1); AddStaticVehicle(523, -1600.0934, 651.5894, 6.9555, 359.1199, -1, -1); AddStaticVehicle(597, -1612.2909, 732.8405, -5.4743, 358.6748, -1, -1); AddStaticVehicle(601, -1573.5373, 730.5485, -5.4739, 90.4721, -1, -1); AddStaticVehicle(523, -1573.5778, 734.3765, -5.4732, 90.4419, -1, -1); AddStaticVehicle(457, -2659.782, -289.7009, 7.0563, 314.2756, -1, -1); AddStaticVehicle(457, -2650.6182, -280.5069, 7.0879, 132.0341, 13, 1); AddStaticVehicle(457, -2630.9212, -270.9397, 7.2009, 76.1501, 45, 1); AddStaticVehicle(457, -2639.2413, -268.892, 7.1978, 76.1361, 45, 1); AddStaticVehicle(457, -2649.3118, -266.5434, 7.2009, 77.3663, 45, 1); AddStaticVehicle(584, -1650.7914, 441.4992, 7.7648, 222.7277, 25, 1); AddStaticVehicle(522, -1663.0481, 399.6892, 6.6023, 133.4156, -1, -1); AddStaticVehicle(430, -1443.7365, 509.0191, -0.2995, 89.5129, -1, -1); AddStaticVehicle(430, -1444.9186, 495.703, -0.2319, 89.6016, -1, -1); AddStaticVehicle(470, -1398.1519, 455.3768, 7.1771, 0.0143, -1, 0); AddStaticVehicle(470, -1415.68, 456.4801, 7.1799, 359.4302, -1, 0); AddStaticVehicle(470, -1426.1502, 455.0675, 7.1785, 0.5848, 43, 0); AddStaticVehicle(470, -1436.4303, 455.144, 7.176, 2.055, 43, 0); AddStaticVehicle(470, -1452.3572, 455.7463, 7.1806, 359.4703, 43, 0); AddStaticVehicle(470, -1526.481, 433.876, 7.1806, 359.4765, 43, 0); AddStaticVehicle(470, -1526.5937, 421.5935, 7.1806, 359.4757, 43, 0); AddStaticVehicle(470, -1526.7807, 401.1369, 7.1806, 359.4757, 43, 0); AddStaticVehicle(470, -1526.9815, 379.1423, 7.1809, 359.4757, 43, 0); AddStaticVehicle(470, -1527.1634, 359.997, 7.1802, 359.3055, 43, 0); AddStaticVehicle(542, -2111.7698, -270.4632, 35.0293, 4.7729, -1, -1); AddStaticVehicle(549, -2139.5909, -222.1279, 35.0307, 357.6296, -1, -1); AddStaticVehicle(542, -2148.8858, -222.7063, 35.0303, 357.6209, -1, -1); AddStaticVehicle(542, -2147.4527, -192.0718, 35.0293, 270.1954, -1, -1); AddStaticVehicle(549, -2099.8462, -176.568, 35.0293, 357.1921, -1, -1); AddStaticVehicle(542, -2124.8392, -113.8099, 35.0293, 179.3477, -1, -1); AddStaticVehicle(549, -2116.6395, -113.7723, 35.0293, 177.9093, -1, -1); AddStaticVehicle(542, -2132.5823, -113.4927, 35.0329, 178.3916, -1, -1); AddStaticVehicle(549, -2151.1053, -146.4787, 36.1865, 359.4346, -1, -1); AddStaticVehicle(542, -2148.0413, -91.2687, 41.3055, 359.7791, -1, -1); AddStaticVehicle(549, -2141.3311, -74.4264, 34.9532, 268.0512, -1, -1); AddStaticVehicle(542, -2113.4566, -74.8473, 34.9523, 89.6638, -1, -1); AddStaticVehicle(587, -2676.0567, -280.1814, 6.898, 44.5833, -1, -1); AddStaticVehicle(491, -2618.948, 1376.7868, 7.7322, 181.1997, -1, -1); AddStaticVehicle(550, -2645.5965, 1376.752, 7.8934, 267.8348, -1, -1); AddStaticVehicle(405, -2126.2574, 650.7343, 53.242, 88.8335, -1, -1); AddStaticVehicle(522, -2223.263, 1083.2794, 80.7817, 359.67, -1, -1); AddStaticVehicle(534, -1654.1005, 1211.9901, 14.2378, 315.9562, -1, -1); AddStaticVehicle(477, -1660.4163, 1213.3702, 8.0207, 295.4768, -1, -1); AddStaticVehicle(558, -1497.4607, 845.8477, 7.9671, 88.5195, -1, -1); AddStaticVehicle(602, -1699.4599, 1035.9624, 46.0932, 91.6586, -1, -1); AddStaticVehicle(541, -1786.6873, 1206.5266, 25.7812, 178.8742, -1, -1); AddStaticVehicle(482, -2438.0118, 1340.9781, 8.7314, 86.7977, -1, -1); AddStaticVehicle(507, -2166.5499, 1251.076, 28.2782, 1.603, -1, -1); AddStaticVehicle(562, -2636.3838, 932.3286, 72.5378, 187.1212, -1, -1); AddStaticVehicle(411, -2464.886, 896.7036, 63.6222, 0.6326, -1, -1); AddStaticVehicle(400, -2459.9056, 786.45, 36.2643, 89.8722, -1, -1); AddStaticVehicle(603, -2673.5831, 802.1516, 51.0693, 0.3607, -1, -1); AddStaticVehicle(507, -2970.6746, 497.2838, 1.3557, 4.0071, -1, 1); AddStaticVehicle(439, -2902.782, 342.5711, 6.3723, 138.761, -1, -1); AddStaticVehicle(477, -1382.4279, 455.8059, 7.1838, 359.9848, -1, -1); AddStaticVehicle(549, -1465.0304, 455.673, 7.9278, 358.9674, -1, -1); AddStaticVehicle(519, -1387.852, -484.0514, 15.6339, 247.9288, -1, -1); AddStaticVehicle(519, -1317.891, -260.4665, 16.4827, 288.2875, -1, -1); AddStaticVehicle(593, -1362.9397, -183.5524, 16.4848, 308.6994, -1, -1); AddStaticVehicle(487, -1222.7996, -10.4237, 15.1592, 45.5778, -1, -1); AddStaticVehicle(506, -1898.3019, -915.5815, 33.3945, 91.2855, -1, -1); AddStaticVehicle(480, -2134.1429, -453.9578, 36.1697, 95.0875, -1, -1); AddStaticVehicle(533, -2035.6851, 170.2528, 29.461, 268.9085, -1, -1); AddStaticVehicle(470, -2352.096, -126.885, 35.9374, 179.5323, -1, -1); AddStaticVehicle(415, -2129.2864, 787.6248, 70.3666, 87.1679, -1, -1); AddStaticVehicle(542, -2424.9959, 740.887, 35.8204, 177.6701, -1, -1); AddStaticVehicle(496, -2545.7667, 627.5894, 15.1682, 89.195, -1, -1); AddStaticVehicle(445, -2498.4822, 357.5526, 35.7969, 58.0821, -1, -1); AddStaticVehicle(555, -2664.9673, 268.9967, 5.0156, 357.6026, -1, -1); AddStaticVehicle(559, -2487.5296, -125.3077, 26.5715, 90.9363, -1, -1); AddStaticVehicle(579, -2486.0298, 51.5018, 27.7954, 177.2178, -1, -1); AddStaticVehicle(587, -2574.9737, 146.598, 5.4278, 1.8789, -1, -1); AddStaticVehicle(491, -1741.0009, 811.0598, 25.5879, 270.6701, -1, -1); AddStaticVehicle(550, -1920.7559, 875.2713, 36.1113, 270.0971, -1, -1); AddStaticVehicle(442, -2058.1187, 1118.0957, 53.4163, 269.6513, -1, -1); AddStaticVehicle(442, -2038.4997, 1132.1979, 53.4123, 177.5682, -1, -1); AddStaticVehicle(442, -2058.1421, 1099.7969, 53.4608, 236.2456, -1, -1); AddStaticVehicle(463, -2038.7404, 1106.161, 52.8595, 88.6808, -1, -1); AddStaticVehicle(463, -2038.2286, 1108.3605, 52.8606, 84.5249, -1, -1); AddStaticVehicle(405, -1968.8488, 465.6065, 36.2765, 89.3124, -1, -1); AddStaticVehicle(489, -1825.2035, -0.4858, 15.8964, 270.0104, -1, -1); AddStaticVehicle(585, -1687.9076, 1003.5587, 18.2656, 91.3972, -1, -1); AddStaticVehicle(534, -2782.3509, 442.1531, 5.5383, 57.1399, -1, -1); AddStaticVehicle(567, -2836.3665, 865.6494, 44.1469, 268.7662, -1, -1); AddStaticVehicle(558, -2899.3824, 1112.4786, 27.3952, 268.9743, -1, -1); AddStaticVehicle(602, -2618.7364, 627.2617, 15.6022, 179.6463, -1, -1); AddStaticVehicle(541, -2151.4925, 428.9208, 35.1902, 176.6156, -1, -1); AddStaticVehicle(482, -2641.7396, 1333.0644, 6.8699, 356.7557, -1, -1); AddStaticVehicle(507, -2129.8243, 288.0418, 34.9864, 269.958, -1, -1); AddStaticVehicle(562, -2664.095, -259.9579, 6.5482, 74.4868, -1, -1); AddStaticVehicle(411, -1231.5951, 48.1693, 13.7615, 229.8069, -1, -1); AddStaticVehicle(420, -1425.8615, -294.0004, 13.5705, 54.825, -1, -1); AddStaticVehicle(400, -2147.9944, -406.9191, 35.0502, 43.5457, -1, -1); AddStaticVehicle(415, -2899.2645, 1112.4991, 26.5128, 270.6545, -1, -1); AddStaticVehicle(559, -1852.7903, 569.7672, 34.9837, 223.2814, -1, -1); AddStaticVehicle(497, -1679.79, 706.3826, 30.7691, 274.2138, -1, -1); AddStaticVehicle(407, -2020.3663, 81.9181, 28.1711, 270.824, -1, -1); AddStaticVehicle(407, -2020.6727, 88.4393, 28.1956, 270.9923, -1, -1); AddStaticVehicle(543, -687.2997, 962.3455, 11.9715, 89.8141, -1, -1); AddStaticVehicle(543, -687.2643, 969.7277, 12.0186, 90.9436, -1, -1); AddStaticVehicle(400, -687.1448, 952.0859, 12.2553, 87.9969, -1, -1); AddStaticVehicle(468, -693.0372, 948.5825, 11.8929, 17.322, -1, -1); AddStaticVehicle(468, -694.0431, 947.78, 11.9139, 28.4939, -1, -1); AddStaticVehicle(444, -703.0674, 947.2214, 12.7397, 2.6819, -1, -1); AddStaticVehicle(603, -2729.4617, 908.6387, 67.4319, 155.1309, -1, -1); AddStaticVehicle(567, -1869.9285, -218.2284, 18.2441, 269.6343, -1, -1); AddStaticVehicle(533, -1852.1309, -169.8252, 8.9679, 270.9877, -1, -1); AddStaticVehicle(542, -1915.0158, -215.9863, 22.8388, 359.3009, -1, -1); AddStaticVehicle(542, -1862.357, -176.2564, 9.0002, 270.545, -1, -1); AddStaticVehicle(489, -1821.8979, -190.7439, 13.4912, 269.4385, -1, -1); AddStaticVehicle(415, -1857.4622, -132.157, 11.6754, 269.7994, -1, -1); AddStaticVehicle(415, -1855.5838, -142.9361, 11.6714, 272.0476, -1, -1); AddStaticVehicle(562, -2737.8523, 898.6481, 66.2901, 93.0623, -1, -1); AddStaticVehicle(490, -1800.163, 1086.3171, 45.4873, 182.7283, -1, -1); AddStaticVehicle(551, -1811.4328, 1096.1724, 45.1655, 309.1614, -1, -1); AddStaticVehicle(551, -1816.7576, 1096.43, 45.1599, 314.2119, -1, -1); AddStaticVehicle(551, -1822.4231, 1096.5167, 45.1561, 316.7333, -1, -1); AddStaticVehicle(522, -1847.071, 1040.5642, 45.652, 319.7565, -1, -1); AddStaticVehicle(522, -1849.424, 1040.8691, 45.6489, 322.1607, -1, -1); AddStaticVehicle(522, -1847.3996, 1040.6773, 45.638, 343.377, -1, -1); AddStaticVehicle(507, -1703.6454, 1340.0218, 7.005, 135.8231, -1, -1); AddStaticVehicle(411, -2736.3384, 871.7042, 66.8488, 89.1392, -1, -1); AddStaticVehicle(559, -2711.2693, 870.9273, 70.3594, 89.9957, -1, -1); AddStaticVehicle(522, -2677.9688, 867.8162, 75.9228, 0.6689, -1, -1); AddStaticVehicle(522, -2682.2339, 867.278, 75.8872, 356.5827, -1, -1); AddStaticVehicle(548, -1271.9803, 501.9945, 19.8157, 270.3554, -1, -1); AddStaticVehicle(541, -2584.9649, 311.0734, 4.4387, 91.2231, -1, -1); AddStaticVehicle(533, -2086.358, 256.2355, 35.6235, 359.1451, -1, -1); AddStaticVehicle(533, -2119.5394, 278.1126, 35.0141, 270.1286, -1, -1); AddStaticVehicle(541, -2130.5521, 283.9661, 34.8117, 271.2578, -1, -1); AddStaticVehicle(533, -1991.0815, 243.0935, 34.881, 89.922, -1, -1); AddStaticVehicle(405, -1989.3747, 254.1519, 35.0469, 87.0203, -1, -1); AddStaticVehicle(405, -2239.1873, 306.2453, 34.9921, 0.6093, -1, -1); AddStaticVehicle(541, -2265.4673, 188.6743, 34.7888, 269.0494, -1, -1); AddStaticVehicle(541, -2265.586, 208.7028, 34.789, 89.0512, -1, -1); AddStaticVehicle(541, -2265.9209, 101.4354, 34.7994, 87.9558, -1, -1); AddStaticVehicle(541, -2341.0704, -127.2801, 34.9374, 180.5377, -1, -1); AddStaticVehicle(522, -2265.7361, 137.2212, 34.7434, 90.3695, -1, -1); AddStaticVehicle(522, -2266.0357, 121.2104, 34.7425, 88.6802, -1, -1); AddStaticVehicle(522, -141.9921, -1808.486, 4223.1782, 0.0, -1, -1); AddStaticVehicle(522, -144.799, -1808.49, 4223.1782, 0.0, -1, -1); AddStaticVehicle(522, -147.7181, -1808.7901, 4223.1782, 0.0, -1, -1); AddStaticVehicle(522, -150.7421, -1809.1142, 4223.1782, 0.0, -1, -1); AddStaticVehicle(522, -153.879, -1809.099, 4223.1782, 0.0, -1, -1); AddStaticVehicle(522, -139.0781, -1808.549, 4223.1782, 0.0, -1, -1); AddStaticVehicle(522, -136.1131, -1808.413, 4223.1782, 0.0, -1, -1); AddStaticVehicle(426, -1989.4282, 262.7438, 35.1794, 0.0, -1, -1); AddStaticVehicle(535, -1989.6769, 271.3984, 35.1719, 0.0, -1, -1); AddStaticVehicle(535, -2074.9405, 229.6587, 35.3232, 0.0, -1, -1); AddStaticVehicle(536, -2128.8152, 254.6181, 35.2871, 91.5835, 12, -1); AddStaticVehicle(536, -2681.701, 268.2811, 4.0735, 359.1758, 12, -1); AddStaticVehicle(536, -2674.8221, 268.3265, 4.0735, 0.2454, 12, -1); AddStaticVehicle(506, -2624.1475, 1336.8167, 7.0123, 316.8783, -1, -1); AddStaticVehicle(451, -2644.8831, 1357.5911, 6.9808, 271.4786, -1, -1); AddStaticVehicle(522, -2637.5438, 1333.7059, 7.0131, 357.8743, -1, -1); AddStaticVehicle(412, -1664.3847, 1223.2924, 13.3992, 223.3863, -1, -1); AddStaticVehicle(412, -1659.0909, 1233.5373, 6.7641, 44.4249, -1, -1); AddStaticVehicle(429, -1639.0026, 1213.6468, 6.7624, 224.4066, -1, -1); AddStaticVehicle(461, -1636.8038, 1204.8531, 6.9033, 224.8459, -1, -1); AddStaticVehicle(463, -1642.1821, 1198.2325, 6.9119, 270.8078, -1, -1); AddStaticVehicle(568, -1554.6495, -429.1116, 5.6897, 135.7971, -1, -1); AddStaticVehicle(546, -1571.7193, -412.1951, 5.6336, 308.4465, -1, -1); AddStaticVehicle(536, -1568.2465, -418.2975, 5.717, 304.229, -1, -1); AddStaticVehicle(504, -1563.5923, -424.3665, 5.6767, 306.9236, -1, -1); AddStaticVehicle(565, -1536.853, -446.9141, 5.6939, 318.0433, -1, -1); AddStaticVehicle(411, -1531.1132, -451.6178, 5.7142, 318.0563, -1, -1); AddStaticVehicle(462, -1498.5411, -390.4278, 6.6719, 144.8047, -1, -1); AddStaticVehicle(521, -1506.9737, -383.3654, 6.6519, 131.5939, -1, -1); AddStaticVehicle(568, -1525.9993, -456.6782, 5.873, 314.5114, -1, -1); AddStaticVehicle(423, -1452.5965, -390.3274, 6.6778, 183.8789, -1, -1); AddStaticVehicle(423, -1458.3006, -392.4956, 6.6395, 180.1968, -1, -1); AddStaticVehicle(423, -1466.8075, -391.8361, 6.6665, 178.7799, -1, -1); AddStaticVehicle(423, -1475.5226, -392.3087, 6.7041, 181.4642, -1, -1); AddStaticVehicle(423, -1482.0699, -392.0325, 6.7302, 180.7915, -1, -1); AddStaticVehicle(423, -1489.352, -390.6186, 6.7547, 181.4152, -1, -1); AddStaticVehicle(423, -1506.4697, -366.61, 6.747, 87.8329, -1, -1); AddStaticVehicle(423, -1508.6426, -356.9014, 6.6986, 87.4235, -1, -1); AddStaticVehicle(423, -1506.6304, -347.9944, 6.6894, 87.569, -1, -1); AddStaticVehicle(423, -1506.9482, -338.0416, 6.6465, 88.7838, -1, -1); AddStaticVehicle(423, -1506.856, -331.4137, 6.7024, 89.3999, -1, -1); AddStaticVehicle(568, -265.4544, 1542.4276, 75.1909, 133.9326, 13, 13); AddStaticVehicle(568, -267.9732, 1544.9383, 75.1911, 134.1941, 13, 13); AddStaticVehicle(568, -270.4673, 1547.5256, 75.1909, 133.6412, 13, 13); AddStaticVehicle(568, -272.8558, 1550.0406, 75.1911, 135.718, 13, 13); AddStaticVehicle(568, -275.2772, 1552.6075, 75.1909, 134.3668, 13, 13); AddStaticVehicle(568, -277.5557, 1555.3112, 75.1909, 136.162, 13, 13); AddStaticVehicle(481, -2645.6277, 1350.3311, 6.7335, 268.668, -1, -1); AddStaticVehicle(481, -2645.6763, 1348.9439, 6.7375, 270.0484, -1, -1); AddStaticVehicle(481, -2645.2891, 1347.6102, 6.7344, 271.3941, -1, -1); AddStaticVehicle(481, -2645.0071, 1346.3826, 6.74, 266.9672, -1, -1); AddStaticVehicle(481, -2645.0337, 1344.6901, 6.7348, 267.4059, -1, -1); AddStaticVehicle(481, -2644.0123, 1343.249, 6.7223, 267.0497, -1, -1); AddStaticVehicle(481, -2645.1475, 1341.8365, 6.7364, 268.2817, -1, -1); AddStaticVehicle(481, -2644.803, 1340.373, 6.7336, 269.1758, -1, -1); AddStaticVehicle(481, -2644.8323, 1338.6096, 6.7372, 267.6158, -1, -1); AddStaticVehicle(510, -2645.3045, 1337.0544, 6.7277, 265.4341, -1, -1); AddStaticVehicle(510, -2623.7193, 1378.582, 6.7161, 178.7384, -1, -1); AddStaticVehicle(510, -2624.9346, 1378.5781, 6.7149, 178.9261, -1, -1); AddStaticVehicle(510, -2626.1534, 1378.451, 6.714, 176.6015, -1, -1); AddStaticVehicle(510, -2628.0345, 1378.1427, 6.7122, 181.4945, -1, -1); AddStaticVehicle(510, -2629.4388, 1378.1102, 6.7149, 180.7966, -1, -1); AddStaticVehicle(412, -2516.607, 1228.3398, 37.2661, 209.7516, -1, -1); AddStaticVehicle(536, -2525.6016, 1228.5697, 37.2658, 212.3325, -1, -1); AddStaticVehicle(575, -2538.7725, 1228.9112, 37.2588, 211.0189, -1, -1); AddStaticVehicle(419, -2501.848, 1221.8231, 37.2668, 143.6589, -1, -1); AddStaticVehicle(466, -2495.2957, 1216.6389, 37.2588, 141.363, -1, -1); AddStaticVehicle(474, -2512.4451, 1209.6343, 37.2596, 269.4339, -1, -1); AddStaticVehicle(463, -2531.1106, 1231.6044, 36.9687, 210.3258, -1, -1); AddStaticVehicle(463, -2535.1641, 1230.9621, 36.9622, 210.3946, -1, -1); AddStaticVehicle(437, -2614.7173, 1324.6563, 6.7807, 316.0332, -1, -1); AddStaticVehicle(568, -802.2198, 1428.6611, 13.8814, 93.9742, 101, 1); AddStaticVehicle(568, -789.92, 1428.158, 13.8814, 102.1088, 101, 1); AddStaticVehicle(568, -791.1528, 1445.2618, 13.8814, 77.6414, 101, 1); AddStaticVehicle(568, -804.3237, 1445.384, 13.8833, 77.6547, 101, 1); AddStaticVehicle(557, -129.3539, -1802.3375, 4223.2622, 5.1059, 12, 255); AddStaticVehicle(451, -129.7251, -1786.5849, 4223.2548, 5.0155, 12, 255); AddStaticVehicle(531, -131.0427, -1765.6692, 4223.2563, 2.0359, 12, 255); AddStaticVehicle(409, -131.5479, -1751.4084, 4223.2553, 2.1038, 12, 255); AddStaticVehicle(442, -162.8066, -1748.321, 4223.2524, 5.0859, 12, 255); AddStaticVehicle(500, -160.5069, -1774.766, 4223.2822, 4.9201, 12, 255); AddStaticVehicle(434, -158.1747, -1802.366, 4223.2514, 4.806, 12, 255); CreateObject(972, -2026.9871, 306.9339, 34.1609, 0.0, 0.0, -630.0); CreateObject(972, -2019.6861, 218.5189, 26.912, 1.7189, 0.0, -360.0); CreateObject(972, -2019.5201, 243.347, 28.35, 6.0159, 0.0, -0.8591); CreateObject(972, -2019.8541, 295.7619, 32.861, 0.859, 1.7189, 0.859); CreateObject(972, -2019.855, 193.492, 26.607, 0.0, 0.0, -360.8591); CreateObject(972, -2031.059, 186.5269, 26.599, 0.0, 0.0, -450.0); CreateObject(972, -2064.098, 151.1349, 27.802, 0.0, 0.0, -720.0); CreateObject(972, -2064.0459, 129.4479, 27.7919, 0.0, 0.0, -720.0); CreateObject(972, -2074.6131, 123.5709, 30.7639, -7.7351, 0.0, -814.297); CreateObject(972, -2099.146, 123.8479, 32.68, -3.438, -1.719, -809.063); CreateObject(972, -2133.1441, 211.2429, 34.145, -0.8591, 0.0, -899.922); CreateObject(972, -2122.0831, 306.9389, 32.679, -0.8591, 0.0, -989.922); CreateObject(972, -2097.8431, 306.841, 32.594, 0.859, 0.0, -989.922); CreateObject(981, -130.9681, 1878.6929, 17.9419, 0.0, -0.8591, -394.222); CreateObject(8040, -146.3301, -1772.6092, 4223.2832, 0.0, 0.0, 92.819); CreateObject(8357, -152.181, -1675.8831, 4132.6289, -57.5821, 0.0, 2.578); CreateObject(8357, -156.7941, -1570.376, 3966.4741, -57.5821, 0.0, 2.578); CreateObject(8357, -161.808, -1459.1502, 3791.238, -57.5821, 0.0, 2.578); CreateObject(8357, -166.915, -1345.4792, 3611.9838, -57.5821, 0.0, 2.578); CreateObject(8357, -172.047, -1232.3471, 3433.645, -57.5821, 0.0, 2.578); CreateObject(8357, -177.1061, -1119.8892, 3256.35, -57.5821, 0.0, 2.578); CreateObject(8357, -182.0701, -1010.4391, 3083.8339, -57.5821, 0.0, 2.578); CreateObject(8357, -187.142, -898.1221, 2906.7089, -57.5821, 0.0, 2.578); CreateObject(8357, -192.2611, -786.563, 2730.926, -57.5821, 0.0, 2.578); CreateObject(8357, -197.4101, -673.136, 2552.103, -57.5821, 0.0, 2.578); CreateObject(8357, -202.624, -559.4272, 2372.7749, -57.5821, 0.0, 2.578); CreateObject(8357, -207.7891, -446.125, 2194.0668, -57.5821, 0.0, 2.578); CreateObject(8357, -212.915, -332.826, 2015.456, -57.5821, 0.0, 2.578); CreateObject(8357, -218.062, -219.2632, 1836.4218, -57.5821, 0.0, 2.578); CreateObject(8357, -223.215, -105.7182, 1657.383, -57.5821, 0.0, 2.578); CreateObject(8357, -228.351, 7.925, 1478.18, -57.5821, 0.0, 2.578); CreateObject(8357, -233.532, 120.428, 1300.7829, -57.5821, 0.0, 2.578); CreateObject(8357, -238.596, 233.36, 1122.765, -57.5821, 0.0, 2.578); CreateObject(8357, -243.7141, 345.8359, 945.4539, -57.5821, 0.0, 2.578); CreateObject(8357, -248.844, 459.104, 766.9069, -57.5821, 0.0, 2.578); CreateObject(8357, -253.9831, 572.812, 587.565, -57.5821, 0.0, 2.578); CreateObject(8357, -259.085, 685.729, 409.535, -57.5821, 0.0, 2.578); CreateObject(8357, -264.2092, 798.999, 230.919, -57.5821, 0.0, 2.578); CreateObject(8357, -269.3082, 911.6978, 53.2019, -57.5821, 0.0, 2.578); CreateObject(8357, -269.581, 918.327, 54.219, -48.988, 0.0, 2.578); CreateObject(8357, -271.0582, 949.546, 31.35, -36.0961, 0.0, 2.578); CreateObject(8357, -271.719, 965.3109, 24.509, 9.454, 0.0, 1.7188); CreateObject(8357, -271.4412, 967.3579, 24.6219, -21.4861, 0.0, 1.7188); CreateObject(1634, -275.623, 1069.749, 42.0928, 0.0, 0.0, 0.0); CreateObject(1634, -279.771, 1069.7088, 42.088, 0.0, 0.0, 0.0); CreateObject(1634, -271.521, 1069.878, 42.165, 0.0, 0.0, 0.0); CreateObject(1634, -283.938, 1069.5528, 42.0429, 0.0, 0.0, 0.0); CreateObject(1634, -288.0311, 1069.3979, 41.962, 0.0, 0.0, 0.0); CreateObject(1634, -267.567, 1069.9, 42.1698, 0.0, 0.0, 0.0); CreateObject(1634, -263.4542, 1069.796, 42.109, 0.0, 0.0, 0.0); CreateObject(1634, -292.1612, 1069.4029, 41.997, 0.0, 0.0, 0.0); CreateObject(1634, -259.2551, 1069.6899, 42.0979, 0.0, 0.0, 0.0); CreateObject(1684, 1587.6728, -1637.6659, 13.4343, 0.0, 0.0, 0.0); CreateObject(1684, 1587.6728, -1637.6659, 15.4343, 0.0, 0.0, 0.0); CreateObject(970, -1701.5688, 685.2581, 24.6252, 0.0, 0.0, 90.0); CreateObject(970, -1701.5834, 682.7883, 24.6252, 0.0, 0.0, 90.0); CreateObject(969, -1331.0123, 485.0068, 11.3874, -135.0, 0.0, -180.0); CreateObject(969, -1331.0453, 482.7347, 9.1392, -135.0, 0.0, -180.0); CreateObject(969, -1331.0512, 480.867, 7.2554, -135.0, 0.0, -180.0); CreateObject(1634, -155.4627, -1735.882, 4223.5253, 0.0, 0.0, 0.0); CreateObject(1634, -152.4627, -1735.882, 4223.5253, 0.0, 0.0, 0.0); CreateObject(1634, -148.4627, -1735.882, 4223.5253, 0.0, 0.0, 0.0); CreateObject(1634, -144.4627, -1735.882, 4223.5253, 0.0, 0.0, 0.0); CreateObject(1634, -140.4627, -1735.882, 4223.5253, 0.0, 0.0, 0.0); CreateObject(1634, -136.4627, -1735.882, 4223.5253, 0.0, 0.0, 0.0); CreateObject(1634, -221.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1634, -218.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1634, -215.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1634, -213.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1634, -210.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1634, -207.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1634, -204.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1634, -201.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1634, -199.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1634, -196.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1634, -193.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1634, -190.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1634, -187.1543, -513.4098, 2300.2634, -57.5821, 0.0, 2.578); CreateObject(1225, -267.9178, 882.7896, 99.7603, 0.0, 0.0, 0.0); CreateObject(1225, -277.1821, 845.0089, 158.5946, 0.0, 0.0, 0.0); CreateObject(1225, -274.5575, 845.2446, 158.4093, 0.0, 0.0, 0.0); CreateObject(1225, -271.069, 845.4689, 158.3036, 0.0, 0.0, 0.0); CreateObject(1225, -255.2076, 845.197, 159.8547, 0.0, 0.0, 0.0); CreateObject(1225, -258.1597, 845.916, 158.5149, 0.0, 0.0, 0.0); CreateObject(1225, -261.7729, 846.9954, 156.5608, 0.0, 0.0, 0.0); CreateObject(1225, -178.6733, -903.8511, 2917.3063, 0.0, 0.0, 0.0); CreateObject(1225, -197.4352, -907.2947, 2921.3801, 0.0, 0.0, 0.0); CreateObject(1225, -191.8685, -929.8835, 2957.3078, 0.0, 0.0, 0.0); CreateObject(1225, -181.3705, -930.5215, 2959.0551, 0.0, 0.0, 0.0); CreateObject(1225, -152.422, -1328.1178, 3586.6708, 0.0, 0.0, 0.0); CreateObject(1225, -159.4209, -1328.1788, 3586.2709, 0.0, 0.0, 0.0); CreateObject(1225, -182.3942, -1327.8859, 3584.1831, 0.0, 0.0, 0.0); CreateObject(1225, -172.7813, -1329.094, 3586.7646, 0.0, 0.0, 0.0); CreateObject(1225, 2231.3884, 2532.1379, 10.7159, 0.0, 0.0, 0.0); CreateObject(1225, 2229.9318, 2558.1762, 10.7122, 0.0, 0.0, 0.0); CreateObject(1225, 22481.2363, 2758.1379, 10.7117, 0.0, 0.0, 0.0); CreateObject(1225, 2482.1655, 2762.6721, 10.7133, 0.0, 0.0, 0.0); CreateObject(1225, 2483.5476, 2770.0019, 10.6515, 0.0, 0.0, 0.0); CreateObject(1225, 2393.5944, 2692.6127, 10.8725, 0.0, 0.0, 0.0); CreateObject(1225, 2229.0556, 2564.5649, 12.0985, 0.0, 0.0, 0.0); CreateObject(1225, -167.2582, -1329.8967, 3588.4184, 0.0, 0.0, 0.0); CreateObject(3279, -1576.2321, 682.221, 6.0879, 0.0, 0.0, -90.0); CreateObject(3279, -1578.0971, 651.559, 6.0879, 0.0, 0.0, -270.0); CreateObject(3279, -1634.4496, 652.2222, 6.1005, 0.0, 0.0, 0.0); globC854 = TextDrawCreate(20.0, 425.0, "."); TextDrawBackgroundColor(globC854, 0x000000FF); TextDrawFont(globC854, 2); TextDrawLetterSize(globC854, 0.5, 1.5); TextDrawColor(globC854, 0xFFFFFFFF); TextDrawSetOutline(globC854, 1); TextDrawSetProportional(globC854, true); TextDrawSetShadow(globC854, 1); globE164[++globE1BC] = GangZoneCreate(3294104171, 1152043508, 3289129583, 1154339471); globE164[++globE1BC] = GangZoneCreate(3307969983, 1145852546, 3307091816, 1148840752); globE164[++globE1BC] = GangZoneCreate(3304685717, 1142724772, 3300926808, 1146978125); globE164[++globE1BC] = GangZoneCreate(3301591310, 1133844546, 3298332074, 1141742748); globE164[++globE1BC] = GangZoneCreate(3306465548, 1141870382, 3305206273, 1145737868); globE164[++globE1BC] = GangZoneCreate(3308162503, 1126324581, 3307123687, 1139141942); globE164[++globE1BC] = GangZoneCreate(3305955671, 1147937355, 3300970581, 1149543475); globE164[++globE1BC] = GangZoneCreate(3305853474, 3264270578, 3304765293, 1134404502); globE164[++globE1BC] = GangZoneCreate(3308118778, 3285078665, 3306918781, 3264636335); globE164[++globE1BC] = GangZoneCreate(3293721510, 1145663871, 3288938254, 1149651886); globE190[++globE1C0] = functionEC(3293484342, 1152726273, 1096838074, 1077936128, 80); globE190[++globE1C0] = functionEC(3307761812, 1147594565, 1115982856, 1077936128, 80); globE190[++globE1C0] = functionEC(3301573616, 1143688721, 1088815104, 1077936128, 80); globE190[++globE1C0] = functionEC(3299373268, 1140652048, 1100079117, 1077936128, 80); globE190[++globE1C0] = functionEC(3305653863, 1142378363, 1108127017, 1077936128, 80); globE190[++globE1C0] = functionEC(3307755040, 1132654510, 1083457510, 1077936128, 80); globE190[++globE1C0] = functionEC(3303315344, 1149473876, 1110986745, 1077936128, 80); globE190[++globE1C0] = functionEC(3305277186, 1133997893, 1109678070, 1077936128, 80); globE190[++globE1C0] = functionEC(3307993532, 3279696403, 1088815104, 1077936128, 80); globE190[++globE1C0] = functionEC(3291206558, 1148292917, 1094859620, 1077936128, 80); globC52C = 0; glob413C = 0; glob6444 = 0; glob57A0 = 0; glob5798 = 0; glob579C = 0; globC530 = 0; glob578C = 0; AllowInteriorWeapons(true); return 1; } public OnPlayerConnect(playerid) { new var0[201]; new var1[256]; new var2[256]; GetPlayerIp(playerid, var2, 256); GetPlayerName(playerid, var0, 201); format(var1, 256, "%s (%d) Entrou no Servidor (IP: %s).", var0, playerid, var2); SendClientMessageToAll(0xFFFFFFAA, var1); GameTextForPlayer(playerid, "~r~.:***MATA-MATA MUSTARDINHA:.2010***~n~~n~~n~~r~Nosso score e~n~~w~~b~a sua diversao!!!", 2500, 5); SendClientMessage(playerid, 0xFFFF00AA, "Bem-vindo ao nosso servidor oficial"); SendClientMessage(playerid, 0xFFFF00AA, "Parceria http://www.gtaguerrasanfierro.com/"); SendClientMessage(playerid, 0xFFFF00AA, "Digite: /ajuda para ver todos os comandos Disponнveis"); new Text:var3 = 0; var3 = TextDrawCreate(0.0, 435.0, " ~y~]]]] ~w~Equipe Mustardinha(Lucas_look/Imperador_tx/Nister) ~b~BL 12 Stein~y~ ]]]]"); TextDrawUseBox(var3, true); TextDrawFont(var3, 2); TextDrawBoxColor(var3, 0x0000007E); TextDrawBackgroundColor(var3, 0x0000007E); TextDrawUseBox(var3, true); TextDrawShowForPlayer(playerid, var3); TextDrawShowForPlayer(playerid, globC854); GivePlayerMoney(playerid, 1000); SetPlayerColor(playerid, 0xFFFFFFAA); globC858[playerid] = 0; glob6A8C[playerid] = 0; glob6DAC[playerid] = 0; glob70CC[playerid] = 0; globCB78[playerid] = 0; globC20C[playerid] = 1; globBEEC[playerid] = 0; SetPlayerInterior(playerid, 0); globD4E0[playerid] = 1; glob644C[playerid] = 0; glob676C[playerid] = 0; glob57C4[playerid] = 0; glob5AE4[playerid] = 0; glob5E04[playerid] = 0; glob6124[playerid] = 0; glob10A7C[playerid] = 0; glob3E1C[playerid] = 0; GangZoneHideForPlayer(playerid, globE164[1]); GangZoneShowForPlayer(playerid, globE164[1], glob1129C[0]); GangZoneHideForPlayer(playerid, globE164[2]); GangZoneShowForPlayer(playerid, globE164[2], glob1129C[1]); GangZoneHideForPlayer(playerid, globE164[3]); GangZoneShowForPlayer(playerid, globE164[3], glob1129C[2]); GangZoneHideForPlayer(playerid, globE164[4]); GangZoneShowForPlayer(playerid, globE164[4], glob1129C[3]); GangZoneHideForPlayer(playerid, globE164[5]); GangZoneShowForPlayer(playerid, globE164[5], glob1129C[4]); GangZoneHideForPlayer(playerid, globE164[6]); GangZoneShowForPlayer(playerid, globE164[6], glob1129C[5]); GangZoneHideForPlayer(playerid, globE164[7]); GangZoneShowForPlayer(playerid, globE164[7], glob1129C[6]); GangZoneHideForPlayer(playerid, globE164[8]); GangZoneShowForPlayer(playerid, globE164[8], glob1129C[7]); GangZoneHideForPlayer(playerid, globE164[9]); GangZoneShowForPlayer(playerid, globE164[9], glob1129C[8]); GangZoneHideForPlayer(playerid, globE164[10]); GangZoneShowForPlayer(playerid, globE164[10], glob1129C[9]); return 1; } public OnPlayerDisconnect(playerid, reason) { new var0[25]; new var1[256]; new var2[256]; new var3[256]; glob5AE4[playerid] = 0; glob3E1C[playerid] = 0; if(glob57C4[playerid] == 1) { glob57C4[playerid] = 0; globD4E0[playerid] = 1; glob57A0--; if(!glob57A0) { SendClientMessageToAll(0xFF0000AA, "Todos os jogadores sairam da corrida race, entгo pista estб liberada para correr novamente (/race)"); for(new var4 = 0; var4 < 200; var4++) { glob57C4[var4] = 0; glob5AE4[var4] = 0; } } } if(glob5E04[playerid] == 1) { glob5E04[playerid] = 0; glob10A7C[playerid] = 0; glob6124[playerid] = 0; globD4E0[playerid] = 1; glob57A4--; if(!glob57A4) { glob4540 = 0; glob57A4 = 0; SendClientMessageToAll(0xFF0000AA, "Todos os jogadores sairam da corrida drift, entгo pista estб liberada para correr novamente (/drift)"); for(new var4 = 0; var4 < 200; var4++) { glob5E04[var4] = 0; glob6124[var4] = 0; } } } if(globC858[playerid] >= 1) { GetPlayerName(playerid, var2, 256); format(var3, 256, "%s Saiu do servidor.", var2); SendClientMessageToAll(0xFFFFFFAA, var3); globC858[playerid] = 0; globC52C--; for(new var4 = 0; var4 < 200; var4++) { if(globC858[var4] >= 1) { SetPlayerPos(var4, glob73EC[var4], glob770C[var4], glob7A2C[var4]); SetPlayerFacingAngle(var4, glob7D4C[var4]); globC858[var4] = 0; globC52C--; } } } else if(0 >= globC858[playerid]) { GetPlayerName(playerid, var0, 25); format(var1, 256, "%s (%d) Saiu do servidor", var0, playerid); SendClientMessageToAll(0xFFFFFFAA, var1); } return 1; } public OnPlayerSpawn(playerid) { SetPlayerInterior(playerid, 0); TextDrawShowForPlayer(playerid, globD1B8); if(globDE40[playerid] == 1) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 30, 450); GivePlayerWeapon(playerid, 32, 400); GivePlayerWeapon(playerid, 22, 50); GivePlayerWeapon(playerid, 14, 1); GivePlayerWeapon(playerid, 16, 5); GivePlayerWeapon(playerid, 26, 90); } else if(globDE40[playerid] == 2) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 31, 450); GivePlayerWeapon(playerid, 28, 400); GivePlayerWeapon(playerid, 24, 50); GivePlayerWeapon(playerid, 5, 1); GivePlayerWeapon(playerid, 16, 5); GivePlayerWeapon(playerid, 26, 90); } else if(globDE40[playerid] == 3) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 31, 450); GivePlayerWeapon(playerid, 29, 400); GivePlayerWeapon(playerid, 22, 50); GivePlayerWeapon(playerid, 3, 1); GivePlayerWeapon(playerid, 16, 5); GivePlayerWeapon(playerid, 27, 90); } else if(globDE40[playerid] == 4) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 31, 450); GivePlayerWeapon(playerid, 29, 400); GivePlayerWeapon(playerid, 24, 50); GivePlayerWeapon(playerid, 4, 1); GivePlayerWeapon(playerid, 16, 5); GivePlayerWeapon(playerid, 27, 90); } else if(globDE40[playerid] == 5) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 30, 450); GivePlayerWeapon(playerid, 32, 400); GivePlayerWeapon(playerid, 23, 50); GivePlayerWeapon(playerid, 8, 1); GivePlayerWeapon(playerid, 16, 5); GivePlayerWeapon(playerid, 26, 90); } else if(globDE40[playerid] == 6) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 30, 450); GivePlayerWeapon(playerid, 32, 400); GivePlayerWeapon(playerid, 22, 50); GivePlayerWeapon(playerid, 9, 1); GivePlayerWeapon(playerid, 16, 5); GivePlayerWeapon(playerid, 26, 90); } else if(globDE40[playerid] == 7) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 30, 450); GivePlayerWeapon(playerid, 32, 400); GivePlayerWeapon(playerid, 22, 50); GivePlayerWeapon(playerid, 15, 1); GivePlayerWeapon(playerid, 16, 5); GivePlayerWeapon(playerid, 27, 90); GivePlayerWeapon(playerid, 46, 1); GivePlayerWeapon(playerid, 34, 30); } else if(globDE40[playerid] == 8) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 31, 450); GivePlayerWeapon(playerid, 28, 400); GivePlayerWeapon(playerid, 24, 50); GivePlayerWeapon(playerid, 7, 1); GivePlayerWeapon(playerid, 16, 5); GivePlayerWeapon(playerid, 25, 90); } else if(globDE40[playerid] == 10) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 30, 450); GivePlayerWeapon(playerid, 32, 400); GivePlayerWeapon(playerid, 23, 50); GivePlayerWeapon(playerid, 2, 1); GivePlayerWeapon(playerid, 16, 5); GivePlayerWeapon(playerid, 26, 90); } else if(globDE40[playerid] == 11) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 30, 450); GivePlayerWeapon(playerid, 28, 400); GivePlayerWeapon(playerid, 22, 50); GivePlayerWeapon(playerid, 6, 1); GivePlayerWeapon(playerid, 26, 90); GivePlayerWeapon(playerid, 16, 5); } else if(globDE40[playerid] == 12) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 30, 450); GivePlayerWeapon(playerid, 28, 400); GivePlayerWeapon(playerid, 22, 50); GivePlayerWeapon(playerid, 15, 1); GivePlayerWeapon(playerid, 26, 90); GivePlayerWeapon(playerid, 16, 5); } return 0; } public OnPlayerRequestClass(playerid, classid) { if(!classid) { GameTextForPlayer(playerid, "~p~GANG DO BOZO JAMES~n~~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0x33AA33AA); globD1C0[playerid] = 0; globDE40[playerid] = 1; SetPlayerTeam(playerid, 0); } else if(classid == 1) { GameTextForPlayer(playerid, " ~p~GANG DOS BOYZINHOS ~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0xAA3333AA); globD1C0[playerid] = 1; globDE40[playerid] = 2; SetPlayerTeam(playerid, 1); } else if(classid == 2) { GameTextForPlayer(playerid, " ~p~GANG DOS BOYZINHOS ~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0xAA3333AA); globD1C0[playerid] = 1; globDE40[playerid] = 2; SetPlayerTeam(playerid, 1); } else if(classid == 3) { GameTextForPlayer(playerid, "~p~GANG DOS GATE~n~~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0xFF9900AA); globD1C0[playerid] = 2; globDE40[playerid] = 3; SetPlayerTeam(playerid, 2); } else if(classid == 4) { GameTextForPlayer(playerid, " ~p~GANG DOS MILITARES ~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0x0000BBAA); globD1C0[playerid] = 3; globDE40[playerid] = 4; SetPlayerTeam(playerid, 3); } else if(classid == 5) { GameTextForPlayer(playerid, " ~p~GANG DOS CHINESES ~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0xFF66FFAA); globD1C0[playerid] = 4; globDE40[playerid] = 5; SetPlayerTeam(playerid, 4); } else if(classid == 6) { GameTextForPlayer(playerid, " ~p~GANG DOS CHINESES ~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0xFF66FFAA); globD1C0[playerid] = 4; globDE40[playerid] = 5; SetPlayerTeam(playerid, 4); } else if(classid == 7) { GameTextForPlayer(playerid, " ~p~GANG DOS FRANGOS ~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0xFF0000AA); globD1C0[playerid] = 5; globDE40[playerid] = 6; SetPlayerTeam(playerid, 5); } else if(classid == 8) { GameTextForPlayer(playerid, " ~p~GANG DOS AGENTES ~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0x778899AA); globD1C0[playerid] = 6; globDE40[playerid] = 7; SetPlayerTeam(playerid, 6); } else if(classid == 9) { GameTextForPlayer(playerid, " ~p~GANG DOS AGENTES ~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0x778899AA); globD1C0[playerid] = 6; globDE40[playerid] = 7; SetPlayerTeam(playerid, 6); } else if(classid == 10) { GameTextForPlayer(playerid, " ~p~GANG DOS NOIAS ~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0x1E90FFAA); globD1C0[playerid] = 7; globDE40[playerid] = 8; SetPlayerTeam(playerid, 7); } else if(classid == 11) { GameTextForPlayer(playerid, " ~p~GANG DOS NOIAS ~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0x1E90FFAA); globD1C0[playerid] = 7; globDE40[playerid] = 8; SetPlayerTeam(playerid, 7); } else if(classid == 12) { GameTextForPlayer(playerid, " ~p~GANG DOS GANGSTERS ~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0xDAA520AA); globD1C0[playerid] = 8; globDE40[playerid] = 10; SetPlayerTeam(playerid, 9); } else if(classid == 13) { GameTextForPlayer(playerid, " ~p~GANG DOS GANGSTERS ~r~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0xDAA520AA); globD1C0[playerid] = 8; globDE40[playerid] = 10; SetPlayerTeam(playerid, 9); } else if(classid == 14) { GameTextForPlayer(playerid, "~p~GANG DOS COWBOYS~r~~n~PRESSIONE SHIFT", 2000, 3); SetPlayerColor(playerid, 0x8B4513AA); globD1C0[playerid] = 9; globDE40[playerid] = 11; SetPlayerTeam(playerid, 10); } if(16 != classid) { SetPlayerInterior(playerid, 0); SetPlayerInterior(playerid, 17); SetPlayerPos(playerid, 489.4576, -15.1996, 1000.6796); SetPlayerCameraPos(playerid, 484.9201, -11.7566, 1000.6796); SetPlayerCameraLookAt(playerid, 489.4576, -15.1996, 1000.6796); SetPlayerFacingAngle(playerid, 51.5555); ApplyAnimation(playerid, "Dancing", "Dan_Loop_A", 5.0, 1, 0, 0, 0, 0); } return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == glob57A8) { GivePlayerMoney(playerid, 100); } else if(pickupid == glob57AC) { GivePlayerMoney(playerid, 100); } else if(pickupid == glob57B0) { GivePlayerMoney(playerid, 100); } else if(pickupid == glob57B4) { GivePlayerMoney(playerid, 100); } else if(pickupid == glob57B8) { GivePlayerMoney(playerid, 100); } DestroyPickup(pickupid); return 1; } public OnPlayerDeath(playerid, killerid, reason) { new var0[256]; new var1[24]; new var2[256]; new var3[256]; new var4[256]; new var5[256]; new var6[256]; glob6A8C[playerid] = 0; globD4E0[playerid] = 1; if(killerid == 255) { SendDeathMessage(255, playerid, reason); globCB78[playerid]++; globC20C[playerid] = 1; SendClientMessage(playerid, 0xFFFF00AA, "[MATA-MATA INFO]: Os medicos te salvaram por pouco!"); DropPlayerWeapons(playerid); } else if(globD1C0[killerid] != globD1C0[playerid]) { SendDeathMessage(killerid, playerid, reason); SetPlayerScore(killerid, GetPlayerScore(killerid) + 1); GetPlayerName(killerid, var1, 24); GivePlayerMoney(killerid, 1000); GivePlayerMoney(killerid, globB8AC[playerid]); glob6DAC[killerid]++; globB8AC[killerid] = glob6DAC[killerid] * 1000; globB8AC[playerid] = 0; glob70CC[playerid]++; globC20C[playerid] = 1; globC20C[killerid] = 1; glob6A8C[playerid] = 0; TogglePlayerSpectating(playerid, true); PlayerSpectatePlayer(playerid, killerid, 1); glob4C6C[playerid] = 1; GameTextForPlayer(playerid, "~r~Olha ae quem te matou!", 7000, 3); SetTimerEx("OlhaAeQuemTeMatou", 7000, false, "d", playerid); if(globC858[playerid] && globC858[killerid] >= 1) { GetPlayerName(killerid, var2, 256); GetPlayerName(playerid, var3, 256); format(var4, 256, "%s ganhou de %s no x1 (/x1)", var2, var3); SendClientMessageToAll(0xFFFFFFAA, var4); SetPlayerPos(killerid, glob73EC[killerid], glob770C[killerid], glob7A2C[killerid]); SetPlayerFacingAngle(killerid, glob7D4C[killerid]); globC858[playerid] = 0; globC858[killerid] = 0; glob3E1C[playerid] = GetPlayerInterior(killerid); SetPlayerInterior(killerid, 0); globC52C = 0; TextDrawHideForPlayer(playerid, globD1BC); TextDrawHideForPlayer(killerid, globD1BC); } glob3E1C[killerid] = GetPlayerInterior(killerid); if(glob3E1C[killerid] && 16 != glob3E1C[killerid]) { if(IsPlayerConnected(killerid)) { GetPlayerName(killerid, var5, 256); format(var6, 256, "%s foi preso por matar dentro de algum local nгo permitido [Tempo: 1 Minuto]", var5); GetPlayerPos(killerid, 0.0, 0.0, 0.0); GetPlayerFacingAngle(killerid, 0.0); glob644C[killerid] = 61; glob676C[killerid] = 1; SendClientMessageToAll(0xFF0000AA, var6); SetPlayerFacingAngle(killerid, 177.035); SetCameraBehindPlayer(killerid); SetPlayerInterior(killerid, 3); SetPlayerPos(killerid, 197.7028, 174.88, 1003.0233); ResetPlayerWeapons(killerid); TextDrawShowForPlayer(killerid, globD1BC); } } if(IsPlayerInAnyVehicle(killerid)) { if(IsPlayerConnected(killerid)) { GetPlayerName(killerid, var5, 256); format(var6, 256, "%s foi preso por matar dentro de um veнculo [Tempo: 1 Minuto]", var5); GetPlayerPos(killerid, 0.0, 0.0, 0.0); GetPlayerFacingAngle(killerid, 0.0); glob644C[killerid] = 61; glob676C[killerid] = 1; SendClientMessageToAll(0xFF0000AA, var6); SetPlayerFacingAngle(killerid, 177.035); SetCameraBehindPlayer(killerid); SetPlayerInterior(killerid, 3); SetPlayerPos(killerid, 197.7028, 174.88, 1003.0233); ResetPlayerWeapons(killerid); TextDrawShowForPlayer(killerid, globD1BC); } } if(glob5AE4[playerid] == 1) { glob5AE4[playerid] = 0; glob57A0--; GivePlayerMoney(playerid, 500); } if(glob6124[playerid] == 1) { glob5E04[playerid] = 0; glob6124[playerid] = 0; glob10A7C[playerid] = 0; glob57A4--; GivePlayerMoney(playerid, 500); } DropPlayerWeapons(playerid); if(glob6DAC[killerid] == 1) { format(var0, 256, "[MATA-MATA MORTES]: %s tirou o pe da lama jбЎ mandou um para a cova!", var1); SendClientMessageToAll(0xD9000096, var0); format(var0, 256, "[MATA-MATA INFO]: Cada pessoa que %s matar a recompensa pela cabeзa dele aumenta em Mil reais.", var1); SendClientMessageToAll(0xFFFF00AA, var0); } if(glob6DAC[killerid] == 5) { format(var0, 256, "[MATA-MATA MORTES]: %s ta tomando gosto pela coisa jaЎ matou 5 sem piedade!", var1); SendClientMessageToAll(0xD9000096, var0); } if(glob6DAC[killerid] == 10) { format(var0, 256, "[MATA-MATA MORTES]: %s ta querendo virar um assassino profissional jaЎ matou 10 negos!", var1); SendClientMessageToAll(0xD9000096, var0); format(var0, 256, "[MATA-MATA RECOMPENЗA]: 10 Mil reais para quem matar %s!", var1); SendClientMessageToAll(0x6F6FFF96, var0); } if(glob6DAC[killerid] == 15) { format(var0, 256, "[MATA-MATA MORTES]: Acho que %s e parente do Chuck Norris jaЎ tirou a vida de 15 infelizes!", var1); SendClientMessageToAll(0xD9000096, var0); } if(glob6DAC[killerid] == 20) { format(var0, 256, "[MATA-MATA MORTES]: %s fez uma chasina em San Andreas jaЎ matou 20 pessoas!", var1); SendClientMessageToAll(0xD9000096, var0); format(var0, 256, "[MATA-MATA RECOMPENЗA]: 20 Mil reais para quem matar %s!", var1); SendClientMessageToAll(0x6F6FFF96, var0); } if(glob6DAC[killerid] == 25) { format(var0, 256, "[MATA-MATA MORTES]: %s nao teve uma boa infancia jaЎ matou 25 sem nenhuma compaixao!", var1); SendClientMessageToAll(0xD9000096, var0); } if(glob6DAC[killerid] == 30) { format(var0, 256, "[MATA-MATA MORTES]: Acho que %s e o Sylvester Stallone disfarзado jaЎ mandou 30 para a cova!", var1); SendClientMessageToAll(0xD9000096, var0); format(var0, 256, "[MATA-MATA RECOMPENЗA]: 30 Mil reais para quem matar %s!", var1); SendClientMessageToAll(0x6F6FFF96, var0); } if(glob6DAC[killerid] == 35) { format(var0, 256, "[MATA-MATA MORTES]: %s jaЎ matou 35, que isso? Ate eu estou com medo dele agora! O.o", var1); SendClientMessageToAll(0xD9000096, var0); } if(glob6DAC[killerid] == 40) { format(var0, 256, "[MATA-MATA MORTES]: %s jaЎ matou 40, puts esse cara e o Demo em pessoa!", var1); SendClientMessageToAll(0xD9000096, var0); format(var0, 256, "[MATA-MATA RECOMPENЗA]: 40 Mil reais para quem matar %s!", var1); SendClientMessageToAll(0x6F6FFF96, var0); } if(glob6DAC[killerid] == 45) { format(var0, 256, "[MATA-MATA MORTES]: %s simplesmente jaЎ mandou 45 para a cova! lol", var1); SendClientMessageToAll(0xD9000096, var0); } if(glob6DAC[killerid] == 50) { format(var0, 256, "[MATA-MATA MORTES]: Eu sei que eu sou um robo e roboґs nao sentem medo, mais fala serio, %s jaЎ matou 50!", var1); SendClientMessageToAll(0xD9000096, var0); SendClientMessageToAll(0xD9000096, "E se ele resolve me da um Curto Circuito? O.o"); format(var0, 256, "[MATA-MATA RECOMPENЗA]: 50 Mil reais para quem matar %s!", var1); SendClientMessageToAll(0x6F6FFF96, var0); } if(glob6DAC[killerid] == 55) { format(var0, 256, "[MATA-MATA MORTES]: Caramba %s jaЎ matou 55 players, so pode esta possuido mesmo!", var1); SendClientMessageToAll(0xD9000096, var0); } if(glob6DAC[killerid] == 60) { format(var0, 256, "[MATA-MATA MORTES]: Meu Deus!!! Matar deve ser a maior diversao do %s o cara jaЎ matou 60 alguem para ele por favor!", var1); SendClientMessageToAll(0xD9000096, var0); format(var0, 256, "[MATA-MATA RECOMPENЗA]: 60 Mil reais para quem matar %s!", var1); SendClientMessageToAll(0x6F6FFF96, var0); } if(glob6DAC[killerid] == 65) { format(var0, 256, "[MATA-MATA MORTES]: Alguem tem papel ai? Acabei de me borrar todo de medo! %s jaЎ matou 65! To todo cagado! O.o", var1); SendClientMessageToAll(0xD9000096, var0); } if(glob6DAC[killerid] == 70) { format(var0, 256, "[MATA-MATA MORTES]: %s e um pissicopata jaЎ tirou a vida de 70 pessoas! Alguem mata ele por favor!", var1); SendClientMessageToAll(0xD9000096, var0); format(var0, 256, "[MATA-MATA RECOMPENЗA]: 70 Mil reais para quem matar %s!", var1); SendClientMessageToAll(0x6F6FFF96, var0); } if(glob6DAC[killerid] == 75) { format(var0, 256, "[Kill-Kill MORTES]: Poha 75 jaЎ e de mais! Para um poco de matar %s ... Voce jaЎ passou dos limites!", var1); SendClientMessageToAll(0xD9000096, var0); } if(glob6DAC[killerid] == 80) { format(var0, 256, "[MATA-MATA MORTES]: %s paraaaaaa! Vou ter que chamar o Exercito e a Swat para tentar te matar seu infeliz!", var1); SendClientMessageToAll(0xD9000096, var0); SendClientMessage(killerid, 0xD9000096, "Tu jaЎ matou 80 players!"); format(var0, 256, "[MATA-MATA RECOMPENЗA]: 80 Mil reais para quem matar %s!", var1); SendClientMessageToAll(0x6F6FFF96, var0); } if(glob6DAC[killerid] == 85) { format(var0, 256, "[MATA-MATA MORTES]: Todos que estao usando o skin do Exercito ou da Swat peguem o %s esse FDP jaЎ matou 85!!! _|_", var1); SendClientMessageToAll(0xD9000096, var0); } if(glob6DAC[killerid] == 90) { format(var0, 256, "[MATA-MATA MORTES]: Puta que pariu! %s jaЎ matou 90 vai matar assim na Puta que te pariu! =X", var1); SendClientMessageToAll(0xD9000096, var0); SendClientMessageToAll(0xD9000096, "(Roboґs tambem se estressam.)"); format(var0, 256, "[MATA-MATA RECOMPENЗA]: 90 Mil reais para quem matar %s!", var1); SendClientMessageToAll(0x6F6FFF96, var0); } if(glob6DAC[killerid] == 95) { format(var0, 256, "[MATA-MATA MORTES]: Ninguem para esse cara ae??? ahh.. %s jaЎ matou simplesmente 95 players! O.o", var1); SendClientMessageToAll(0xD9000096, var0); } if(glob6DAC[killerid] == 100) { format(var0, 256, "[MATA-MATA MORTES]: %s voce passou dos limites! Tu jaЎ matou 100 pessoas cara! Me aposento...", var1); SendClientMessageToAll(0xD9000096, var0); SendClientMessageToAll(0xD9000096, " Apartir de agora nao anuncio mais suas vitimas."); format(var0, 256, "[MATA-MATA RECOMPENЗA]: 100 Mil reais para quem matar %s! lol", var1); SendClientMessageToAll(0x6F6FFF96, var0); } if(glob6DAC[killerid] == 1000) { format(var0, 256, "[MATA-MATA MORTES]: Para tudo!!! Agora eu vou anunciar que %s matou simplesmente Mil pessoas! Ele bateu o Record!!!", var1); SendClientMessageToAll(0xD9000096, var0); SendClientMessageToAll(0xD9000096, "NAO e falha no sistema... Ele matou Mil mesmo! Nao e 100 nem 200! sao Mil!!! Todos pra cima dele! Goo Goo!!!"); format(var0, 256, "[MATA-MATA RECOMPENЗA]: 1 Milhao de reais para quem matar %s! Peguem ele!!! eh muita grana!!!", var1); SendClientMessageToAll(0x6F6FFF96, var0); } } else { new var7[256]; format(var7, 256, "Vocк atacou sua Equipe!"); SendClientMessage(killerid, 0xFF0000AA, var7); SendDeathMessage(killerid, playerid, reason); GivePlayerMoney(killerid, -1000); glob6A8C[playerid] = 0; SetPlayerScore(killerid, GetPlayerScore(killerid) - 1); DropPlayerWeapons(playerid); } return 1; } public OnPlayerEnterCheckpoint(playerid) { glob1075C[playerid] = function3C4(playerid); if(function334(playerid, globE1C4[1])) { if(glob5798 <= 50) { SetPlayerPos(playerid, 2068.9968, 855.4542, 6.4141); SetPlayerFacingAngle(playerid, 359.0436); SetCameraBehindPlayer(playerid); } else if(glob5798 >= 51) { if(IsPlayerInAnyVehicle(playerid)) { if(glob413C == 1) { if(!glob6444) { new var0[256]; new var1[256]; glob413C = 0; glob6444 = 1; GetPlayerName(playerid, var0, 256); format(var1, 256, "%s ganhou a corrida e recebeu $%d. (/race)", var0, 22416); SendClientMessageToAll(0xFFFF00AA, var1); GivePlayerMoney(playerid, glob5790); for(new var2 = 0; var2 < 200; var2++) { if(glob57C4[var2] == 1) { GetPlayerPos(playerid, 0.0, 0.0, 0.0); CreateExplosion(globAF4C[var2], globA90C[var2], globAC2C[var2], 10, 30.0); RemovePlayerFromVehicle(var2); SetPlayerInterior(var2, 0); SetPlayerPos(var2, glob8CEC[var2], glob900C[var2], glob932C[var2]); SetPlayerFacingAngle(var2, glob964C[var2]); SetCameraBehindPlayer(var2); glob57C4[var2] = 0; glob5AE4[var2] = 0; glob57A0 = 0; TextDrawHideForPlayer(var2, globD1BC); } } } else if(glob6444 == 1) { return SendClientMessageToAll(0xFFFFFFAA, " "); } } } } } if(function334(playerid, globE1D4[1])) { if(!glob4540) { GameTextForPlayer(playerid, "~w~Ninguem deu inicio a corrida. ~b~/startdrift", 4000, 3); return 1; } if(glob579C >= 34 && !glob10A7C[playerid]) { if(IsPlayerInAnyVehicle(playerid)) { if(glob4540 == 1) { if(!glob6448) { glob10A7C[playerid] = 1; GameTextForPlayer(playerid, "~g~Agora va para o primeiro ~r~checkpoint", 6000, 3); } } } } } if(function334(playerid, globE1CC[1])) { if(!glob4540) { GameTextForPlayer(playerid, "~w~Ninguem deu Inicio a corrida. ~b~/StartDrift", 4000, 3); return 1; } if(glob579C <= 63 || !glob10A7C[playerid]) { if(!glob10A7C[playerid]) { GameTextForPlayer(playerid, "~w~Voce precisa dar a volta e entrar no outro checkpoint", 5000, 3); return 1; } if(glob579C <= 63) { SetPlayerPos(playerid, -290.4852, 1536.4566, 75.5625); SetPlayerFacingAngle(playerid, 240.6188); SetCameraBehindPlayer(playerid); GameTextForPlayer(playerid, "~r~Impossivel completar essa corrida em menos de 50 segundos", 4000, 3); return 1; } } if(glob579C >= 64) { if(IsPlayerInAnyVehicle(playerid)) { if(glob4540 == 1 && glob10A7C[playerid] == 1) { if(!glob6448) { new var0[256]; new var1[256]; glob4540 = 0; glob6448 = 1; GetPlayerName(playerid, var0, 256); format(var1, 256, "%s ganhou o drift e recebeu $%d. (/drift)", var0, 22420); SendClientMessageToAll(0xFFFF00AA, var1); GivePlayerMoney(playerid, glob5794); for(new var2 = 0; var2 < 200; var2++) { if(glob5E04[var2] == 1) { GetPlayerPos(playerid, 0.0, 0.0, 0.0); CreateExplosion(globAF4C[var2], globB26C[var2], globB58C[var2], 10, 30.0); RemovePlayerFromVehicle(var2); SetPlayerInterior(var2, 0); SetPlayerPos(var2, glob996C[var2], glob9C8C[var2], glob9FAC[var2]); SetPlayerFacingAngle(var2, globA2CC[var2]); SetCameraBehindPlayer(var2); glob5E04[var2] = 0; glob6124[var2] = 0; glob10A7C[var2] = 0; glob57A4 = 0; TextDrawHideForPlayer(var2, globD1BC); } } } else if(glob6448 == 1) { return SendClientMessageToAll(0xFFFFFFAA, " "); } } } } } return 1; } public OnPlayerLeaveCheckpoint(playerid) { new var0 = glob1075C[playerid]; if(var0 > 0 && var0 <= 10) { globE1DC[playerid][var0] = 0; GangZoneStopFlashForAll(var0 - 1); } return 1; } public OnPlayerCommandText(playerid, cmdtext) { new var0[256]; new var1[256]; new var2[256]; new var3 = 0; new var4[256]; var0 = function1831C(cmdtext, var3); if(!strcmp(cmdtext, "/race", true)) { if(glob676C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver preso!"); } if(glob413C == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Uma Corrida estб em andamento"); } if(glob57C4[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк jб estб correndo"); } if(glob5AE4[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк jб estб na corrida"); } if(glob6124[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode ir para outra corrida"); } if(glob5E04[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode ir para outra corrida"); } if(globC858[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver no x1"); } if(glob4544[playerid] <= 499) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк precisa de pelo menos $500 para participar da corrida"); } new var5[256]; new var6[256]; glob4544[playerid] = 0; if(globC858[playerid] >= 1) { GetPlayerName(playerid, var5, 256); format(var6, 256, "%s tentou escapar do x1 usando /race, mas foi pra vala", var5); SendClientMessageToAll(0xFFFFFFAA, var6); SetPlayerHealth(playerid, 0.0); globC858[playerid] = 0; globC52C--; globCB78[playerid]++; for(new var7 = 0; var7 < 200; var7++) { if(globC858[var7] >= 1) { SetPlayerPos(var7, glob73EC[var7], glob770C[var7], glob7A2C[var7]); SetPlayerFacingAngle(var7, glob7D4C[var7]); globC858[var7] = 0; globC52C--; } } } else if(0 >= globC858[playerid]) { new var7[256]; new var8[256]; GetPlayerName(playerid, var7, 256); format(var8, 256, "%s foi para a pista de Race (/race)", var7); SendClientMessageToAll(0xFFFF00AA, var8); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2068.9968, 855.4542, 6.4141); SetPlayerFacingAngle(playerid, 359.0436); SetCameraBehindPlayer(playerid); glob4944 = 1; glob57A0++; glob5AE4[playerid] = 1; GivePlayerMoney(playerid, -500); GetPlayerPos(playerid, 0.0, 0.0, 0.0); GetPlayerFacingAngle(playerid, 0.0); SendClientMessage(playerid, 0x33CCFFAA, "Quando Todos os Jogadores estiverem prontos para correr, digite /StartRace"); return 1; } } if(!strcmp(cmdtext, "/startrace", true)) { if(glob676C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver preso!"); } if(glob4948 == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Alguem jб deu inicio a corrida!"); } if(!glob4944) { return SendClientMessage(playerid, 0xFF0000AA, "Nгo tem nenhum jogador na pista de corrida, entгo vocк nгo pode sair digitando /startrace. Seu Infeliz!"); } if(!glob5AE4[playerid]) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo estб participando da corrida, entгo nгo pode digita /StartRace lol"); } if(glob413C == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Jб tem uma corrida em andamento, vocк nгo pode comeзar outra"); } if(glob57A0 <= 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode correr sozinho ¬¬"); } if(globC858[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver no x1"); } if(!IsPlayerInAnyVehicle(playerid)) { return SendClientMessage(playerid, 0xFF0000AA, "Vai correr a pй? Pegue um carro e depois digite /StartRace"); } if(IsPlayerInAnyVehicle(playerid)) { if(!glob413C) { glob413C = 1; glob6444 = 0; glob4944 = 0; globE160 = 3; glob5798 = 0; glob4948 = 1; glob5790 = glob57A0 * 500; for(new var5 = 0; var5 < 200; var5++) { if(glob5AE4[var5] == 1) { glob57C4[var5] = 1; TextDrawShowForPlayer(var5, globD1BC); } } Contagem(); } return 1; } } if(!strcmp(cmdtext, "/insano", true)) { if(glob676C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver preso!"); } if(globC858[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver no x1"); } new var5[256]; new var6[256]; if(globC858[playerid] >= 1) { GetPlayerName(playerid, var5, 256); format(var6, 256, "%s tentou escapar do x1 usando /insano, mas foi pra vala", var5); SendClientMessageToAll(0xFFFFFFAA, var6); SetPlayerHealth(playerid, 0.0); globC858[playerid] = 0; globC52C--; globCB78[playerid]++; for(new var7 = 0; var7 < 200; var7++) { if(globC858[var7] >= 1) { SetPlayerPos(var7, glob73EC[var7], glob770C[var7], glob7A2C[var7]); SetPlayerFacingAngle(var7, glob7D4C[var7]); globC858[var7] = 0; globC52C--; } } } else if(0 >= globC858[playerid]) { if(IsPlayerInAnyVehicle(playerid)) { new var7 = 0; new var8[256]; GetPlayerName(playerid, var8, 256); format(var4, 256, "%s foi para o Insano( /insano )", var8); SendClientMessageToAll(0xFFFF00AA, var4); var7 = GetPlayerVehicleID(playerid); SetVehiclePos(var7, -146.3301, -1772.6092, 4229.3828); SetPlayerInterior(playerid, 0); } else { new var7[256]; GetPlayerName(playerid, var7, 256); format(var4, 256, "%s foi para o Insano( /insano )", var7); SendClientMessageToAll(0xFFFF00AA, var4); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -146.3301, -1772.6092, 4222.3828); } } return 1; } if(!strcmp(cmdtext, "/t1", true)) { if(glob676C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver preso!"); } if(glob57C4[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver correndo!"); } if(globC858[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver no x1"); } if(glob5AE4[playerid] == 1) { glob5AE4[playerid] = 0; glob57A0--; GivePlayerMoney(playerid, 500); } new var5[256]; new var6[256]; new var7[256]; new var8[256]; if(!globD4E0[playerid]) { return GameTextForPlayer(playerid, "~r~Acabaram seus teleports", 4000, 5); } if(globC858[playerid] >= 1) { GetPlayerName(playerid, var7, 256); format(var8, 256, "%s tentou escapar do x1 usando /t1", var7); SendClientMessageToAll(0xFFFFFFAA, var8); SetPlayerHealth(playerid, 0.0); globC858[playerid] = 0; globC52C--; globCB78[playerid]++; for(new var9 = 0; var9 < 200; var9++) { if(globC858[var9] >= 1) { SetPlayerPos(var9, glob73EC[var9], glob770C[var9], glob7A2C[var9]); SetPlayerFacingAngle(var9, glob7D4C[var9]); globC858[var9] = 0; globC52C--; } } } else if(0 >= globC858[playerid]) { if(GetPlayerMoney(playerid) >= 50) { globD4E0[playerid]--; GetPlayerName(playerid, globD800, 30); format(var5, 256, "%s foi para San Fierro (/t1)", globD800); format(var6, 256, "Vocк tem %d teleport(s) restante(s)...", 54496); SendClientMessageToAll(0xFFFFAE96, var5); SendClientMessage(playerid, 0xFF0000AA, var6); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2305.6019, 154.0411, 465.6993); SetPlayerFacingAngle(playerid, 247.6584); GivePlayerWeapon(playerid, 46, 1); } else if(GetPlayerMoney(playerid) <= 50) { SendClientMessage(playerid, 0xFF0000FF, "Vocк precisa de 50 de dinheiro para teleportar"); } } return 1; } if(!strcmp(cmdtext, "/frag", true)) { if(glob676C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver preso!"); } new var5[256]; if(!globC20C[playerid]) { GameTextForPlayer(playerid, "~w~O seu frag continua com a mesma pontuacao!", 4000, 3); } else if(globC20C[playerid] == 1) { GetPlayerName(playerid, globCE98, 30); globBBCC[playerid] = GetPlayerMoney(playerid); format(var5, 256, "[STATUS] %s | Matou %d vez(es) | Morreu: %d vez(es) | Suicidou: %d vez(es) | Grana: %d | Dominou: %d area(s) (/frag)", globCE98, 28076, 28876, 52088, 48076, 48876); SendClientMessageToAll(0xFFFFFFAA, var5); globC20C[playerid] = 0; } return 1; } if(!strcmp(cmdtext, "/armor", true)) { if(glob676C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver preso!"); } new var5[256]; if(glob6A8C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000FF, "vc jah usou o seu colete!"); } if(GetPlayerMoney(playerid) >= 200) { GetPlayerName(playerid, globDB20, 30); format(var5, 256, "%s comprou colete (/armor)", globDB20); SendClientMessageToAll(0xFFFFAE96, var5); SetPlayerArmour(playerid, 100.0); GivePlayerMoney(playerid, -200); glob6A8C[playerid] = 1; } else if(GetPlayerMoney(playerid) < 200) { SendClientMessage(playerid, 0xFF0000FF, "Vocк nгo tem dinheiro suficiente"); } return 1; } if(!strcmp(cmdtext, "/ajuda", true)) { SendClientMessage(playerid, 0xFFFF00AA, "/kill - Vocк se mata"); SendClientMessage(playerid, 0xFFFF00AA, "/t1 - Vocк se teletransporta para San Fierro"); SendClientMessage(playerid, 0xFFFF00AA, "/armor - Comprar colete"); SendClientMessage(playerid, 0xFFFF00AA, "/frag - Ver seus status"); SendClientMessage(playerid, 0xFFFF00AA, "/mudar - Escolher outra gang"); SendClientMessage(playerid, 0xFFFF00AA, "/kit - Mostra uma lista no chat de 3 KIT's de armas disponнveis"); SendClientMessage(playerid, 0xFFFF00AA, "/x1 - Vocк vai parar em um local fechado para duelar contra outro jogador"); SendClientMessage(playerid, 0xFFFF00AA, "/report - Este comando serve para vocк reportar alguem usando cheater (O motivo nгo pode conter espaзo)"); SendClientMessage(playerid, 0xFFFF00AA, "/admins - Este comando revela quando Administradores Online no servidor"); SendClientMessage(playerid, 0xFFFF00AA, "/transferir [id] [quantia] - Vocк da uma quantia de dinheiro para o jogador"); return 1; } if(!strcmp(cmdtext, "/kill", true)) { if(glob676C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver preso!"); } if(glob57C4[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver correndo!"); } if(globC858[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver no x1"); } if(glob5AE4[playerid] == 1) { glob5AE4[playerid] = 0; glob57A0--; } new var5[256]; new var6[256]; GetPlayerName(playerid, var6, 256); format(var5, 256, "%s se matou (/kill)", var6); SendClientMessage(playerid, 0xFFFF00AA, var5); SetPlayerHealth(playerid, 0.0); glob6A8C[playerid] = 0; return 1; } if(!strcmp(var0, "/transferir", true)) { new var5 = 0; if(IsPlayerConnected(playerid)) { var1 = function1831C(cmdtext, var3); if(!strlen(var1)) { SendClientMessage(playerid, 0xC0C0C0AA, "Uso: /transferir [id] [grana]"); return 1; } new var6 = 0; new var7 = 0; var6 = function185B4(var1, 255); var1 = function1831C(cmdtext, var3); if(!strlen(var1)) { SendClientMessage(playerid, 0xC0C0C0AA, "Uso: /transferir [id] [grana]"); return 1; } var7 = strval(var1); var5 = GetPlayerMoney(playerid); if(0 >= var7) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк quer dar dinheiro ou robar o dinheiro do jogador? Infeliz, o servidor sу aceita valor acima ou igual a $1"); } if(var5 >= var7) { if(IsPlayerConnected(var6)) { if(255 != var6) { format(var2, 256, "Vocк deu $%d para %s.", var7, function1829C(var6)); format(glob3A1C, 256, "O jogador %s deu $%d para vocк.", function1829C(playerid), var7); SendClientMessage(playerid, 0xFFFF00AA, var2); SendClientMessage(var6, 0xFFFF00AA, glob3A1C); GivePlayerMoney(var6, var7); GivePlayerMoney(playerid, -var7); return 1; } SendClientMessage(playerid, 0xC0C0C0AA, "Jogador nгo conectado!"); return 1; } } else { SendClientMessage(playerid, 0xC0C0C0AA, "Seu pobre, vocк nгo tem esse tanto de dinheiro!"); return 1; } } SendClientMessage(playerid, 0xC0C0C0AA, "Jogador nгo conectado!"); return 1; } if(!strcmp(cmdtext, "/mudar", true)) { if(glob676C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver preso!"); } if(glob57C4[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver correndo!"); } if(globC858[playerid] >= 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver no x1"); } if(glob5AE4[playerid] == 1) { glob5AE4[playerid] = 0; glob57A0--; GivePlayerMoney(playerid, 500); } SetPlayerHealth(playerid, 0.0); glob6A8C[playerid] = 0; ForceClassSelection(playerid); globCB78[playerid]--; return 1; } if(!strcmp(cmdtext, "/kit", true)) { SendClientMessage(playerid, 0xFFFF00AA, "KIT01 = Knife, Grenade, Pistol Silenced, combat shotgun, Tec9, Ak-47. Custo: 1000"); SendClientMessage(playerid, 0xFFFF00AA, "KIT02 = Katana, Grenade, Desert Eagle, Uzi, SawedOff, M4. Custo: 1300"); SendClientMessage(playerid, 0xFFFF00AA, "KIT03 = Chainsaw, Tec9, Sniper. Custo: 1500"); return 1; } if(!strcmp(cmdtext, "/kit01", true)) { if(glob676C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver preso!"); } globC534[playerid] = GetPlayerMoney(playerid); new var5[256]; if(globC534[playerid] >= 1000) { GetPlayerName(playerid, globDB20, 30); format(var5, 256, "%s comprou Kit 1 (/kit)", globDB20); SendClientMessageToAll(0xFFFFAE96, var5); GivePlayerMoney(playerid, -1000); GivePlayerWeapon(playerid, 4, 1); GivePlayerWeapon(playerid, 16, 10); GivePlayerWeapon(playerid, 23, 50); GivePlayerWeapon(playerid, 27, 90); GivePlayerWeapon(playerid, 32, 400); GivePlayerWeapon(playerid, 30, 400); } else if(globC534[playerid] <= 999) { GameTextForPlayer(playerid, "~r~Ta Duro Malandro!", 3000, 0); } return 1; } if(!strcmp(cmdtext, "/kit02", true)) { if(glob676C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver preso!"); } new var5[256]; globC534[playerid] = GetPlayerMoney(playerid); if(globC534[playerid] >= 1300) { GetPlayerName(playerid, globDB20, 30); format(var5, 256, "%s comprou Kit 2 (/kit)", globDB20); SendClientMessageToAll(0xFFFFAE96, var5); GivePlayerMoney(playerid, -1300); GivePlayerWeapon(playerid, 8, 1); GivePlayerWeapon(playerid, 16, 5); GivePlayerWeapon(playerid, 24, 50); GivePlayerWeapon(playerid, 26, 90); GivePlayerWeapon(playerid, 28, 400); GivePlayerWeapon(playerid, 31, 400); } else if(globC534[playerid] <= 1299) { GameTextForPlayer(playerid, "~r~Ta Duro Malandro!", 3000, 0); } return 1; } if(!strcmp(cmdtext, "/kit03", true)) { if(glob676C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver preso!"); } new var5[256]; globC534[playerid] = GetPlayerMoney(playerid); if(globC534[playerid] >= 1500) { GetPlayerName(playerid, globDB20, 30); format(var5, 256, "%s comprou Kit 3 (/kit)", globDB20); SendClientMessageToAll(0xFFFFAE96, var5); GivePlayerMoney(playerid, -1500); GivePlayerWeapon(playerid, 9, 1); GivePlayerWeapon(playerid, 16, 15); GivePlayerWeapon(playerid, 32, 400); GivePlayerWeapon(playerid, 34, 30); } else if(globC534[playerid] <= 1499) { GameTextForPlayer(playerid, "~r~Ta Duro Malandro!", 3000, 0); } return 1; } if(!strcmp(cmdtext, "/x1", true)) { if(glob676C[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver preso!"); } if(glob57C4[playerid] == 1) { return SendClientMessage(playerid, 0xFF0000AA, "Vocк nгo pode digitar nenhum comando enquanto estiver correndo!"); } if(glob5AE4[playerid] == 1) { glob5AE4[playerid] = 0; glob57A0--; GivePlayerMoney(playerid, 500); } if(!glob5AE4[playerid]) { new var5[256]; new var6[256]; if(globC52C >= 3) { return SendClientMessage(playerid, 0xFFFF00AA, "O X1 estб cheio, tente mais tarde!"); } if(globC858[playerid] >= 1) { return SendClientMessage(playerid, 0xFFFF00AA, "Vocк jб estб no X1, cavalo!"); } if(globC52C <= 2) { globC530 = 0; TextDrawShowForPlayer(playerid, globD1BC); if(globC52C == 1 && !globC858[playerid]) { SetPlayerInterior(playerid, 16); SetPlayerPos(playerid, -1376.8672, 1245.0982, 1039.8741); SetPlayerFacingAngle(playerid, 84.192); SetPlayerArmour(playerid, 100.0); SetPlayerHealth(playerid, 100.0); GetPlayerPos(playerid, 0.0, 0.0, 0.0); GetPlayerFacingAngle(playerid, 0.0); globC858[playerid] = 1; GetPlayerName(playerid, var5, 256); format(var6, 256, "%s foi para o X1 (/x1)", var5); SendClientMessageToAll(0xFFFF00AA, var6); } else if(globC52C == 2 && !globC858[playerid]) { SetPlayerInterior(playerid, 16); SetPlayerPos(playerid, -1416.3827, 1246.9246, 1039.8741); SetPlayerFacingAngle(playerid, 273.7604); SetPlayerArmour(playerid, 100.0); SetPlayerHealth(playerid, 100.0); GetPlayerPos(playerid, 0.0, 0.0, 0.0); GetPlayerFacingAngle(playerid, 0.0); globC858[playerid] = 1; glob578C = 1; GetPlayerName(playerid, var5, 256); format(var6, 256, "%s foi para o X1 (/x1)", var5); SendClientMessageToAll(0xFFFF00AA, var6); } } return 1; } } if(!strcmp(cmdtext, "/debugx1", true)) { if(IsPlayerAdmin(playerid)) { new var5[256]; globC52C = 0; for(new var6 = 0; var6 < 200; var6++) { globC858[var6] = 0; } format(var5, 256, "Vocк Setou as variбveis: EmUso, para: %d | EmUsoPlayer, para: 0", 50476); SendClientMessage(playerid, 0xFFFF00AA, var5); } return 1; } if(!strcmp(var0, "/report", true)) { if(IsPlayerConnected(playerid)) { var1 = function1831C(cmdtext, var3); if(!strlen(var1)) { SendClientMessage(playerid, 0x778899AA, "Uso: /report [id] [motivo]"); return 1; } new var5 = 0; new var6[256]; var6 = function1831C(cmdtext, var3); if(!strlen(var6)) { SendClientMessage(playerid, 0x778899AA, "Uso: /report [id] [motivo]"); return 1; } var5 = function185B4(var1, 255); if(IsPlayerConnected(var5)) { if(255 != var5) { new var7[256]; format(var2, 256, "[MENSAGEM DO SISTEMA] - Obrigado por contribuir, reportando o verme do: %s.", function1829C(var5)); SendClientMessage(playerid, 0xFF0000AA, var2); for(new var8 = 0; var8 < 200; var8++) { if(IsPlayerAdmin(var8)) { format(var7, 256, "[MENSAGEM DO SISTEMA] - %s foi reportado pelo X9 do: %s, pelo motivo: %s", function1829C(var5), function1829C(playerid), var6); SendClientMessage(var8, 0xFFFF00AA, var7); } } return 1; } SendClientMessage(playerid, 0x33CCFFAA, "Jogador nгo conectado!"); return 1; } SendClientMessage(playerid, 0x33CCFFAA, "Jogador nгo conectado!"); return 1; } SendClientMessage(playerid, 0x778899AA, "Jogador nгo conectado!"); return 1; } return 1; } public DropPlayerWeapons(playerid) { new var0[13][2]; new Float:var1 = 0.0, Float:var2 = 0.0, Float:var3 = 0.0; GetPlayerPos(playerid, var1, var2, var3); for(new var4 = 0; var4 < 13; var4++) { GetPlayerWeaponData(playerid, var4, var0[var4], var0[var4]); new var5 = GetWeaponModel(var0[var4][0]); new Float:var6 = floatround(function8(var0[var4][1], 10.0001), 0); new var7[256]; format(var7, 256, "%d", var6); var6 = strval(var7); new Float:var8 = var1 + (random(3) - random(3)); new Float:var9 = var2 + (random(3) - random(3)); if(var0[var4][1]) { if(var6 > glob57BC) { var6 = glob57BC; } for(new var10 = 0; var10 < var6; var10++) { if(-1 != var5) { new var11 = CreatePickup(var5, 3, var8, var9, var3); SetTimerEx("DeletePickup", glob57C0 * 1000, false, "d", var11); } } } } return 1; } public DeletePickup(objectid) { DestroyPickup(objectid); return 1; } public GetWeaponModel(arg0) { new var0 = 0; switch(arg0) { case 1: var0 = 331; case 2: var0 = 333; case 3: var0 = 334; case 4: var0 = 335; case 5: var0 = 336; case 6: var0 = 337; case 7: var0 = 338; case 8: var0 = 339; case 9: var0 = 341; case 10: var0 = 321; case 11: var0 = 322; case 12: var0 = 323; case 13: var0 = 324; case 14: var0 = 325; case 15: var0 = 326; case 16: var0 = 342; case 17: var0 = 343; case 18: var0 = 344; case 22: var0 = 346; case 23: var0 = 347; case 24: var0 = 348; case 25: var0 = 349; case 26: var0 = 350; case 27: var0 = 351; case 28: var0 = 352; case 29: var0 = 353; case 30: var0 = 355; case 31: var0 = 356; case 32: var0 = 372; case 33: var0 = 357; case 34: var0 = 358; case 35: var0 = 359; case 36: var0 = 360; case 37: var0 = 361; case 38: var0 = 362; case 39: var0 = 363; case 41: var0 = 365; case 42: var0 = 366; case 46: var0 = 371; } if(var0 < 300) { return -1; } return var0; } public CADEIA() { for(new var0 = 0; var0 < 200; ) { if(glob644C[var0] == 1) { SetPlayerPos(var0, glob806C[var0], glob838C[var0], glob86AC[var0]); SetPlayerFacingAngle(var0, glob89CC[var0]); GameTextForPlayer(var0, "~r~Voce esta livre", 4000, 0); GivePlayerMoney(var0, -3000); glob676C[var0] = 0; glob644C[var0] = 0; glob3E1C[var0] = GetPlayerInterior(var0); SetPlayerInterior(var0, 0); TextDrawHideForPlayer(var0, globD1BC); SetPlayerSkin(var0, 252); } if(glob644C[var0] >= 2) { glob644C[var0]--; format(glob4F8C, 256, "%d", 25676); TextDrawSetString(globD1BC, glob4F8C); } } return 0; } public Contagem() { new var0[256]; if(!globE160) { new var1 = 0; while(++var1 < 200) { if(IsPlayerConnected(var1)) { if(glob5AE4[var1] == 1 || glob6124[var1] == 1) { TogglePlayerControllable(var1, true); PlayerPlaySound(var1, 1057, 1434.5225, -839.0411, 92.0761); } } format(var0, 256, "~g~GO GO GO!"); GameTextForAll(var0, 1250, 4); return 1; } } for(new var1 = 0; var1 < 200; var1++) { if(IsPlayerConnected(var1)) { if(glob5AE4[var1] == 1 || glob6124[var1] == 1) { TogglePlayerControllable(var1, false); PlayerPlaySound(var1, 1056, 1434.5225, -839.0411, 92.0761); } } format(var0, 256, "~w~%d", 57696); GameTextForAll(var0, 1250, 4); globE160--; SetTimer("Contagem", 1000, false); return 1; } return 1; } public OlhaAeQuemTeMatou(playerid) { TogglePlayerSpectating(playerid, false); glob4C6C[playerid] = 0; return 1; } public X1TIMER() { if(glob578C == 1) { globC530++; format(glob538C, 256, "%d", 50480); TextDrawSetString(globD1BC, glob538C); if(globC530 >= 120) { globC530 = 0; glob578C = 0; SendClientMessageToAll(0xFF0000AA, "[TimeUp] Ninguйm ganhou o x1, porque o tempo acabou. (/x1) [Limite: 2 minutos]"); for(new var0 = 0; var0 < 200; var0++) { if(globC858[var0] == 1) { SetPlayerInterior(var0, 0); SetPlayerPos(var0, glob73EC[var0], glob770C[var0], glob7A2C[var0]); SetPlayerFacingAngle(var0, glob7D4C[var0]); globC858[var0] = 0; globC52C = 0; } } } } return 0; } public ZoneCheckpointChecker() { for(new var0 = 0; var0 < 200; var0++) { if(!IsPlayerConnected(var0)) { } else { } } if(function3C4(var0) > 0 && function3C4(var0) <= 10 && glob1129C[function3C4(var0) - 1] != glob11274[globD1C0[var0]]) { if(globE1DC[var0][function3C4(var0)] < 15) { if(globE1DC[var0][function3C4(var0)] == 5) { new var1 = 0; while(++var1 < 200) { if(globD1C0[var1] == function3C4(var0) - 1) { GameTextForPlayer(var1, " ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~y~Uma area de ~g~seu time ~y~esta sendo ~r~dominada~y~!", 4000, 4); } } } globE1DC[var0][function3C4(var0)]++; new var1[10]; format(var1, 10, "~w~%2d/15", globE1DC[var0][function3C4(var0)]); GameTextForPlayer(var0, var1, 1005, 4); GangZoneFlashForAll(function3C4(var0) - 1, glob11274[globD1C0[var0]]); } else if(globE1DC[var0][function3C4(var0)] == 15) { GameTextForPlayer(var0, "~r~AREA DOMINADA!!!", 4000, 3); GivePlayerMoney(var0, 2000); glob1129C[function3C4(var0) - 1] = glob11274[globD1C0[var0]]; GangZoneStopFlashForAll(function3C4(var0) - 1); GangZoneHideForAll(function3C4(var0) - 1); GangZoneShowForAll(function3C4(var0) - 1, glob1129C[globD1C0[var0]]); new var1[256]; format(var1, 256, "|GANGZONE| - O (Os, A, As) '%s' invadiram e dominaram mais um territуrio!", glob10D9C[globD1C0[var0]][0]); SendClientMessageToAll(0xFFFF00AA, var1); globC20C[var0] = 1; globBEEC[var0]++; } } return 0; } function1829C(playerid) { new var0[24]; GetPlayerName(playerid, var0, 24); return var0; } function1831C(arg0, &arg1) { new var0 = strlen(arg0); while(arg1 < var0 && arg0[arg1] <= 32) { arg1++; } new var1 = arg1; new var2[20]; while(arg1 < var0 && arg0[arg1] > 32 && arg1 - var1 < 19) { var2[arg1 - var1] = arg0[arg1]; arg1++; } var2[arg1 - var1] = 0; return var2; } function185B4(arg0, playerid) { new var0 = 0; while(arg0[var0] < 33) { if(!arg0[var0]) { return 255; } var0++; } new var1 = 255; if(function18A40(arg0)) { var1 = strval(arg0); if(var1 >= 0 && var1 < 200) { if(!IsPlayerConnected(var1)) { var1 = 255; } else { return var1; } } } new var2 = strlen(arg0); new var3 = 0; new var4[24]; for(new var5 = 0; var5 < 200; var5++) { if(IsPlayerConnected(var5)) { GetPlayerName(var5, var4, 24); if(!strcmp(var4, arg0, true, var2)) { if(var2 == strlen(var4)) { return var5; } var3++; var1 = var5; } } } if(1 != var3) { if(255 != playerid) { if(var3) { SendClientMessage(playerid, 0xFF0000AA, "Multiple users found, please narrow earch"); } else { SendClientMessage(playerid, 0xFF0000AA, "No matching user found"); } } var1 = 255; } return var1; } function18A40(arg0) { for(new var0 = 0, new var1, new var2 = arg0, new var3 = 4, strlen(arg0), var1 = strlen(arg0); var0 < var1; var0++) { if(arg0[var0] > 57 || arg0[var0] < 48) { return 0; } } return 1; } public RACETIME() { if(glob4948 == 1) { glob5798++; format(glob4140, 256, "%d", 22424); TextDrawSetString(globD1BC, glob4140); if(glob5798 >= 120) { glob413C = 0; glob4944 = 1; glob6444 = 1; SendClientMessageToAll(0xFF0000AA, "Ninguйm ganhou a corrida pelo tempo ter expirado e ainda se fuderam, perderam o dinheiro da corrida ( 2 minutos apуs /StartRace )"); for(new var0 = 0; var0 < 200; var0++) { if(glob57C4[var0] == 1) { GetPlayerPos(var0, 0.0, 0.0, 0.0); CreateExplosion(globA5EC[var0], globA90C[var0], globAC2C[var0], 10, 30.0); RemovePlayerFromVehicle(var0); SetPlayerInterior(var0, 0); SetPlayerPos(var0, glob8CEC[var0], glob900C[var0], glob932C[var0]); SetPlayerFacingAngle(var0, glob964C[var0]); SetCameraBehindPlayer(var0); glob57C4[var0] = 0; glob5AE4[var0] = 0; glob57A0 = 0; glob4948 = 0; } } } } return 0; }