19.01.2011, 01:29
public OnPlayerStateChange(playerid,newstate,oldstate)
{
switch(newstate)
{
case PLAYER_STATE_DRIVER,PLAYER_STATE_PASSENGER:
{
if(GetVehicleModel(GetPlayerVehicleID(playerid))== 416) //If the player's vehicle id's model is the ambulance
{
new skin=GetPlayerSkin(playerid);
if( (skin!=X && skin!=X)
{
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid,0xFF0000FF,"You are not a medic");
}
}
}
}
return 1;
}
{
switch(newstate)
{
case PLAYER_STATE_DRIVER,PLAYER_STATE_PASSENGER:
{
if(GetVehicleModel(GetPlayerVehicleID(playerid))== 416) //If the player's vehicle id's model is the ambulance
{
new skin=GetPlayerSkin(playerid);
if( (skin!=X && skin!=X)
{
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid,0xFF0000FF,"You are not a medic");
}
}
}
}
return 1;
}