18.01.2011, 19:45
u have to set up a variable e.g.
new entereddm[MAX_PLAYERS];
As soon as a player enters a dm area
entereddm[playerid]++;
As soon as he leaves entereddm[playerid]--;
And do an if function for example to check if the players has an entereddm value of 1
If yes do it like this player is spawned in the dm area again else spawn or SetPlayerPos anywhere else.
I dont have time noe to explain better
new entereddm[MAX_PLAYERS];
As soon as a player enters a dm area
entereddm[playerid]++;
As soon as he leaves entereddm[playerid]--;
And do an if function for example to check if the players has an entereddm value of 1
If yes do it like this player is spawned in the dm area again else spawn or SetPlayerPos anywhere else.
I dont have time noe to explain better

