18.01.2011, 14:18
Or this:
pawn Code:
cmd_healme(playerid, params[])
{
if(isnull(params))
{
SetPlayerHealth(playerid, 100.0);
SendClientMessage(playerid, 0x00FF00AA, "You have been healed");
}
else return SendClientMessage(playerid, 0xFF0000AA, "Usage: \"/healme\"");//if he adds ANYTHING after healme this will come up.
return 1;
}