Mission help.
#7

Strange, i tryed testing it when the player is in any vehicle and no vehicle. when i used no vehicle it printed fine in the console but when i added the vehicle in it didn't print. So i'm guessing some other function has a part is not allowing it to work.

pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys & KEY_SUBMISSION)
    {
        if(IsPlayerInAnyVehicle(playerid))
        {
            printf("Played %s has started a van mission"); //didn't print
        }
    }
    return 1;
}
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys & KEY_SUBMISSION)
    {
        printf("Played %s has started a van mission"); // did print.
    }
    return 1;
}
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Messages In This Thread
Mission help. - by Haydz - 18.01.2011, 12:45
Re: Mission help. - by iggy1 - 18.01.2011, 12:52
Re: Mission help. - by Haydz - 18.01.2011, 12:58
Re: Mission help. - by iggy1 - 18.01.2011, 13:07
Re: Mission help. - by Haydz - 18.01.2011, 13:13
Re: Mission help. - by iggy1 - 18.01.2011, 13:20
Re: Mission help. - by Haydz - 18.01.2011, 13:29
Re: Mission help. - by iggy1 - 18.01.2011, 13:34

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