17.01.2011, 15:51
pawn Код:
stock CarInSky(playerid)
{
new Float:x,Float:y,Float:z,Float:a,vid = GetPlayerVehicleID(playerid);
GetVehicleVelocity(vid,x,y,z);
GetPlayerFacingAngle(playerid, a);
x += (0.4 * floatsin(-a, degrees));
y += (0.4 * floatcos(-a, degrees));
SetVehicleVelocity(vid,(x * 0.4), ( y * 0.4 ) , ( z * 0.4));
}