16.01.2011, 11:59
maybe I can create a custom object at onplayerconnect, and put the player On that object.
then check if their position has changed, if so, they are falling, which means they don't have the custom object
but that's not a real good way to check it haha
is there any other way?
then check if their position has changed, if so, they are falling, which means they don't have the custom object
but that's not a real good way to check it haha
is there any other way?