Quote:
Originally Posted by SilentHuntR
Put it under OnPlayerStateChange, do a 'if' check for newstate==PLAYER_STATE_DRIVER
example:
pawn Код:
public OnPlayerStateChange(playerid,newstate,oldstate) { if(newstate==PLAYER_STATE_DRIVER) { //Your code } return 1; }
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Thanks for help, I already found the same solution by searching around the forums. It works. Now I gotta figure out how to lock it xD