timer bug
#4

well you arent checking if you are injecting a person, who is already injected, i.e creating a timer for a person who already has a timer. You will have to kill the time if it exist first, and then create a timer for him.
like i have done in this..
http://notesbin.com/1195081941

this should be the solution for your problems, but also makesure you are killing the timer onplayerdisconnect.
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Messages In This Thread
timer bug - by Amine_Mejrhirrou - 14.01.2011, 23:08
Re: timer bug - by Franck_ - 14.01.2011, 23:26
Re : timer bug - by Amine_Mejrhirrou - 15.01.2011, 06:24
Re: timer bug - by Kapil - 15.01.2011, 07:15
Re : timer bug - by Amine_Mejrhirrou - 15.01.2011, 11:30
Re : timer bug - by Amine_Mejrhirrou - 15.01.2011, 12:32
Re: timer bug - by DeadAhead - 15.01.2011, 12:51
Re : timer bug - by Amine_Mejrhirrou - 15.01.2011, 12:59
Re: timer bug - by [UG]Scripter - 15.01.2011, 13:57
Re : Re: timer bug - by Amine_Mejrhirrou - 15.01.2011, 15:29

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