/admins Bug
#6

Btw, just a little detail, but I would check if the player 'i' is connected (otherwise it may loop like 480 times to much through MAX_PLAYERS while it's useless.)
Reply


Messages In This Thread
/admins Bug - by ]B4E[kengston - 14.01.2011, 16:10
Re: /admins Bug - by Jochemd - 14.01.2011, 16:12
Re: /admins Bug - by Mauzen - 14.01.2011, 16:15
Re: /admins Bug - by Jochemd - 14.01.2011, 16:16
AW: /admins Bug - by ]B4E[kengston - 14.01.2011, 16:23
Re: /admins Bug - by Jochemd - 14.01.2011, 16:31

Forum Jump:


Users browsing this thread: 3 Guest(s)