[HELP] Spike
#6

Quote:
Originally Posted by RSX
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You'll have to store the position of spike, and then place the stored variables under /rspike in
IsPlayerInRangeOfPoint(playerid, 1.0, X, Y, Z)
Btw Actually you're making a :
if () return firststatement();
{ just a block of code... }
It's kind of equal to
if ()
else { } but better put the else anyway if this syntax hasn't been intended as this.
Do you have an example?
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Messages In This Thread
[HELP] Spike - by Larsey123IsMe - 14.01.2011, 15:51
Re: [HELP] Spike - by RSX - 14.01.2011, 16:00
Re: [HELP] Spike - by Toreno - 14.01.2011, 16:01
Re: [HELP] Spike - by RSX - 14.01.2011, 16:06
Re: [HELP] Spike - by Toreno - 14.01.2011, 16:08
Re: [HELP] Spike - by Larsey123IsMe - 14.01.2011, 16:09
Re: [HELP] Spike - by RSX - 14.01.2011, 16:17
Re: [HELP] Spike - by Larsey123IsMe - 14.01.2011, 16:26
Re: [HELP] Spike - by RSX - 14.01.2011, 16:34
Re: [HELP] Spike - by Larsey123IsMe - 14.01.2011, 16:49

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