14.01.2011, 16:00
You'll have to store the position of spike, and then place the stored variables under /rspike in
IsPlayerInRangeOfPoint(playerid, 1.0, X, Y, Z)
Btw Actually you're making a :
if () return firststatement();
{ just a block of code... }
It's kind of equal to
if ()
else { } but better put the else anyway if this syntax hasn't been intended as this.
IsPlayerInRangeOfPoint(playerid, 1.0, X, Y, Z)
Btw Actually you're making a :
if () return firststatement();
{ just a block of code... }
It's kind of equal to
if ()
else { } but better put the else anyway if this syntax hasn't been intended as this.