playerid OnObjectMoved
#6

Use player objs for this
pawn Код:
new Nuke[MAX_PLAYERS];//variable for any player

public OnPlayerObjectMoved(playerid,objectid)
{
    if(objectid==Nuke[playerid)
    {
        //do something
    }
    return 1;
}
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Messages In This Thread
playerid OnObjectMoved - by zofa - 11.01.2011, 19:58
AW: playerid OnObjectMoved - by Kmitska - 11.01.2011, 20:00
Re: playerid OnObjectMoved - by Iuri - 11.01.2011, 20:02
Re: AW: playerid OnObjectMoved - by zofa - 11.01.2011, 20:03
AW: playerid OnObjectMoved - by Kmitska - 11.01.2011, 20:04
Re: playerid OnObjectMoved - by Voldemort - 11.01.2011, 21:18

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