09.01.2011, 21:48
Why this dont work? it gives me random numbers on my TextDraw, like: 145614251456
pawn Code:
public OnPlayerUpdate(playerid)
{
new string[128];
new Float:health;
GetPlayerHealth(playerid, health);
format(string, sizeof(string), "%i", health);
TextDrawSetString(HealthTD, string);
return 1;
}