09.01.2011, 10:13
Код:
public OnPlayerConnect(playerid) { new plrIP[16]; // The varyable GetPlayerIp(playerid, plrIP, sizeof(plrIP)); // I am getting their IP and storing it. new stringg[156]; new namee[30]; GetPlayerName(playerid,namee,30); format(stringg,sizeof(stringg),"~g~Connect: ~y~%s~b~ [%d]",namee,playerid); AddConnection(stringg); PlayerIP[playerid] = plrIP; if(!IsPlayerNPC(playerid)) { new name[30]; GetPlayerName(playerid,name,30); if(!strcmp(name,"[BOT]Tension",true) || !strcmp(name,"[BOT]Major",true) || !strcmp(name,"Vacant_House",true) || !strcmp(name,"Vacant_Business",true) || !strcmp(name,"[BOT]Osama",true) || !strcmp(name,"[BOT]Charlie",true) || !strcmp(name,"[BOT]Buzz",true) || !strcmp(name,"[BOT]Del_Trotter",true)) { SendClientMessage(playerid,COLOR_RED,"This name is reserved! Change your name!"); Kick(playerid); } } else if(IsPlayerNPC(playerid)) return SpawnPlayer(playerid);