Damage
#3

Quote:
Originally Posted by SilentHuntR
Посмотреть сообщение
Check your teams, if players' teams are matching they can't hurt each other.

Simple fix
pawn Код:
public OnPlayerSpawn(playerid)
{
    SetPlayerTeam(playerid,playerid);
    return 1;
}
Hi, thanks first for your fast answer
I dont get it that right, why SetPlayerTeam :O
Should be for all. That they can do DM. Going to do a Reallife Server, just cant lose HP if we're shooting each other.
Saw it working on other Roleplay Servers
Reply


Messages In This Thread
Damage - by NuggaN_ - 08.01.2011, 06:10
Re: Damage - by Joe Staff - 08.01.2011, 06:15
AW: Re: Damage - by NuggaN_ - 08.01.2011, 06:17

Forum Jump:


Users browsing this thread: 1 Guest(s)