08.01.2011, 02:48
hi,
im creating checkpoints like this (visible for everyone):
The problem is that sometimes u cant see the cp. (but its there cause when u enter it, it executes the function that shall be executed).
Also u can see the cp on the minimap.
So wheres the problem?
Ive realized that it only happens on certain maps. (All my maps are self-mapped).
Could it have to do sth. with the location the cp shall be created?
Are there kind of cp limits in SAMP?
I'd be very happy about help
regards...
im creating checkpoints like this (visible for everyone):
pawn Код:
stock SetCheckpointForAll(id, Float:cx, Float:cy, Float:cz, Float:csize)
{
for(new i; i != MAX_PLAYERS; i++)
{
SetPlayerCheckpoint(i, cx, cy, cz, csize);
CheckPoint[i] = id;
}
}
Also u can see the cp on the minimap.
So wheres the problem?
Ive realized that it only happens on certain maps. (All my maps are self-mapped).
Could it have to do sth. with the location the cp shall be created?
Are there kind of cp limits in SAMP?
I'd be very happy about help
regards...