07.01.2011, 22:29
Nice game mode 
Tip:
Don't use too much if, use switch:

Tip:
pawn Код:
if(PlayerInfo[playerid][Kills] == 25) return PlayerInfo[playerid][pRank] = 2;
if(PlayerInfo[playerid][Kills] == 75) return PlayerInfo[playerid][pRank] = 3;
if(PlayerInfo[playerid][Kills] == 150) return PlayerInfo[playerid][pRank] = 4;
if(PlayerInfo[playerid][Kills] == 250) return PlayerInfo[playerid][pRank] = 5;
if(PlayerInfo[playerid][Kills] == 400) return PlayerInfo[playerid][pRank] = 6;
if(PlayerInfo[playerid][Kills] == 600) return PlayerInfo[playerid][pRank] = 7;
if(PlayerInfo[playerid][Kills] == 750) return PlayerInfo[playerid][pRank] = 8;
if(PlayerInfo[playerid][Kills] == 1000) return PlayerInfo[playerid][pRank] = 9;
if(PlayerInfo[playerid][Kills] == 1300) return PlayerInfo[playerid][pRank] = 10;
if(PlayerInfo[playerid][Kills] == 1650) return PlayerInfo[playerid][pRank] = 11;
if(PlayerInfo[playerid][Kills] == 2050) return PlayerInfo[playerid][pRank] = 12;
if(PlayerInfo[playerid][Kills] == 2500) return PlayerInfo[playerid][pRank] = 13;
if(PlayerInfo[playerid][Kills] == 3000) return PlayerInfo[playerid][pRank] = 14;
if(PlayerInfo[playerid][Kills] == 3550) return PlayerInfo[playerid][pRank] = 15;
if(PlayerInfo[playerid][Kills] == 4200) return PlayerInfo[playerid][pRank] = 16;
if(PlayerInfo[playerid][Kills] == 4950) return PlayerInfo[playerid][pRank] = 17;
if(PlayerInfo[playerid][Kills] == 5700) return PlayerInfo[playerid][pRank] = 18;
if(PlayerInfo[playerid][Kills] == 6500) return PlayerInfo[playerid][pRank] = 19;
if(PlayerInfo[playerid][Kills] == 7550) return PlayerInfo[playerid][pRank] = 20;
if(PlayerInfo[playerid][Kills] == 9000) return PlayerInfo[playerid][pRank] = 21;
pawn Код:
switch (PlayerInfo[playerid][Kills])
{
case 25: return PlayerInfo[playerid][pRank] = 2;
case 75: return PlayerInfo[playerid][pRank] = 3;
case 150: return PlayerInfo[playerid][pRank] = 4;
case 250: return PlayerInfo[playerid][pRank] = 5;
}