07.01.2011, 15:41
My suggestion is:
OnPlayerEnterGangZone(playerid, zoneid, flashing) // When player enter a gang zone ( GangZoneCreate )
OnPlayerExitGangZone(playerid, zoneid, flashing) // When player exit a gang zone ( GangZoneCreate )
OnPlayerEnterGangZone(playerid, zoneid, flashing) // When player enter a gang zone ( GangZoneCreate )
OnPlayerExitGangZone(playerid, zoneid, flashing) // When player exit a gang zone ( GangZoneCreate )