07.01.2011, 02:52
Here is the Concept.. ADDING NEW WEAPONS TO SA:MP
A Player Can Create a New Weapon in his Directory. In SA:MP You Can Open a Program so you Can Create a New Weapon. You Inport the Model. And then you Can Set The "Type" So Like, Desert Eagle or M4.
So it would Duplicate the Damage of it.
Before entering a server, It quickly scans youre weapons to make sure there not bugged and dont crash the server/
Theres a Second "Weapons.img" Inside youre SAMP Folder so When a Player Connects it takes like an extra 40 Seconds. So Everyone downloads the Model as they are only like Maximum 1mb
dosent take long to download.
A Server can Enable Custom weapons and Disable them. So Theres Options.
For Example how to make and use the weapon.
you open samp, Goto Settings and click " Build Weapon "
then a Window will Pop up Like
-----------
Name Of Weapon:
.dff:
.txd:
Weapon Type:
------------
[ BUILD ]
------------
So a Player Connects to a Server were custom weapons are allowed.
It goes to a Loading screen where it says the Percentage of Weapon Sent to server in like a progress bar.
When its sent, the Player connects,.
The Weapon is In Game, So it can be Scripted as, The Desert Eagle.. if thats what he Set the Type of. Giving the possibility of Individual Weaponry.
When another person joins Theres also A "Downloading" Progess Bar. So all the weapons are put in a cache. ( Which you can set to be permanantly saved, or Deleted after /q )
Still just a concept. But I think it would be cool
A Player Can Create a New Weapon in his Directory. In SA:MP You Can Open a Program so you Can Create a New Weapon. You Inport the Model. And then you Can Set The "Type" So Like, Desert Eagle or M4.
So it would Duplicate the Damage of it.
Before entering a server, It quickly scans youre weapons to make sure there not bugged and dont crash the server/
Theres a Second "Weapons.img" Inside youre SAMP Folder so When a Player Connects it takes like an extra 40 Seconds. So Everyone downloads the Model as they are only like Maximum 1mb
dosent take long to download.
A Server can Enable Custom weapons and Disable them. So Theres Options.
For Example how to make and use the weapon.
you open samp, Goto Settings and click " Build Weapon "
then a Window will Pop up Like
-----------
Name Of Weapon:
.dff:
.txd:
Weapon Type:
------------
[ BUILD ]
------------
So a Player Connects to a Server were custom weapons are allowed.
It goes to a Loading screen where it says the Percentage of Weapon Sent to server in like a progress bar.
When its sent, the Player connects,.
The Weapon is In Game, So it can be Scripted as, The Desert Eagle.. if thats what he Set the Type of. Giving the possibility of Individual Weaponry.
When another person joins Theres also A "Downloading" Progess Bar. So all the weapons are put in a cache. ( Which you can set to be permanantly saved, or Deleted after /q )
Still just a concept. But I think it would be cool

