OnPlayerStateChange :S
#2

pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if (newstate == PLAYER_STATE_PASSENGER)
    {
        if(IsPlayerInVehicle(playerid, 459)) SetPlayerPos(playerid,1879.9384,-1397.2222,13.5703);
    }
    return 1;
}
Btw that ID is the vehicleid not the vehiclemodel.

Edit: For model you can use something like this:
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if (newstate == PLAYER_STATE_PASSENGER)
    {
        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 459) SetPlayerPos(playerid,1879.9384,-1397.2222,13.5703);
    }
    return 1;
}
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Messages In This Thread
OnPlayerStateChange :S - by luckie12 - 06.01.2011, 11:43
Re: OnPlayerStateChange :S - by _rAped - 06.01.2011, 11:59
Re: OnPlayerStateChange :S - by luckie12 - 06.01.2011, 12:22

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