Lists, Vectors, ArrayLists, etc
#5

I'm using vectors in my script, and now I'll be trying to develop structure like this:
struct PLAYER{
<pdata>
};
vector<PLAYER> PlayersData;
But for now I don't see a real point linking vector into pawn, as you can't use it as real vector anyway, you could rather make a simple dynamic array, with reduced but much more efficient methods.
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Messages In This Thread
Lists, Vectors, ArrayLists, etc - by Krx17 - 04.01.2011, 20:55
Re: Lists, Vectors, ArrayLists, etc - by clum# - 04.01.2011, 20:57
Re: Lists, Vectors, ArrayLists, etc - by Krx17 - 04.01.2011, 21:00
Re: Lists, Vectors, ArrayLists, etc - by pliva_sb - 04.01.2011, 23:23
Re: Lists, Vectors, ArrayLists, etc - by RSX - 05.01.2011, 19:48
Re: Lists, Vectors, ArrayLists, etc - by Krx17 - 05.01.2011, 20:12
Re: Lists, Vectors, ArrayLists, etc - by Kyosaur - 06.01.2011, 03:58

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