05.01.2011, 09:04
I have a question:
If a player has 200 armour.
he gets shot, and looses 10 armour
-> Package gets sent
he gets shot again, and looses 10 armour
-> Package gets sent
The server receives the packages in a wrong order,
and is told that the player's armour changes from 100 to 80 and to 90
Now the quesrion is: If the player now doesn't loose or get armour for the next 1 minute.
will the server then think one minute long that the player's armour is 90?
or will the client (player) also send new updates while his doesn't change?
If a player has 200 armour.
he gets shot, and looses 10 armour
-> Package gets sent
he gets shot again, and looses 10 armour
-> Package gets sent
The server receives the packages in a wrong order,
and is told that the player's armour changes from 100 to 80 and to 90
Now the quesrion is: If the player now doesn't loose or get armour for the next 1 minute.
will the server then think one minute long that the player's armour is 90?
or will the client (player) also send new updates while his doesn't change?