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Well, I've been working the last few months on a script. It's about dog fights (like WW II dogfights with Rustlers Hunters and that shit) I imagine the script with 20-30 people wouldn't lag in most cases and would be very fun. I currently looking for some ideas to add, but don't make something to fantasious and uber hard to script..
I actually have armoury (buy guns), two teams with special maps, permissons you need permissons to drive Hunter & Hydra, premium users, admin system with the basic but most used commands (+20), restrincted areas, all by myself with help of SA-MP forums community, but I dont know what more to add.. Lol so any tips? :P
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Air Traffic System ~ You will spawn in a nearby tower and you can use the radio to contact the pilot's about incoming enemy
Nuke ~ Nuke will destroy anyone in a distance , But will only be dropped on the ship[Enemy Ship]
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i think you can make contract system for pilots kinda destroyin ordered player plane
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Nuke should be only for golden users to stop abusing, and ATC won't be added due the year where the game is based + it's too complicated. It's a TDM with dogfights, not a flying server!
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Right , How about spies? In the old days there was spies aswell as up to today , Just more advanced.
A spy should be allowed to play as a normal team but have the name color of the enemy team and he will then use a plane to destroy the enemy team.
And can you post all the idea's you have so far =)
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also you can make bomb drop system for plane if not i can make it)
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Not sure about that Spy tag because they wont know that hes in the plane if the server was more RPish then DMish
If it is more DM-ish then it should be Added =D