01.01.2011, 10:08
Created this as a suggestion for the server I play on..
The triads HQ is in this spot, and I really can't find anywhere else in the city that'd be more suitable.. Nowhere else the arches would fit in any case
It's my first attempt at mapping, so be nice![Wink](images/smilies/wink.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-087.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-086.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-085.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-084.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-083.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-082.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-088.png)
Credits:
Me.. I mapped this..
Garsino for making GarObject. Best in-game mapping tool
The triads HQ is in this spot, and I really can't find anywhere else in the city that'd be more suitable.. Nowhere else the arches would fit in any case
It's my first attempt at mapping, so be nice
![Wink](images/smilies/wink.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-087.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-086.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-085.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-084.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-083.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-082.png)
![](http://i33.photobucket.com/albums/d51/hmpedersen/lschina/sa-mp-088.png)
pawn Код:
CreateDynamicObject(3038, 2236.422851, -2202.186523, 17.323768, 0.000000, 0.000000, 135.000000);
CreateDynamicObject(1570, 2218.431396, -2197.336914, 13.746874, 0.000000, 0.000000, 135.000000);
CreateDynamicObject(1568, 2232.793945, -2191.945800, 12.546875, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(9482, 2205.505371, -2172.245361, 17.790596, 0.000000, 0.000000, -45.000000);
CreateDynamicObject(3471, 2211.658691, -2164.000000, 13.326874, 0.000000, 0.000000, 135.000000);
CreateDynamicObject(3471, 2197.258789, -2178.399902, 13.326874, 0.000000, 0.000000, 135.000000);
CreateDynamicObject(8640, 2236.302001, -2213.478271, 16.798954, 0.000000, 0.000000, 45.000000);
CreateDynamicObject(1342, 2226.832519, -2204.990478, 13.546875, 0.000000, 0.000000, 45.000000);
CreateDynamicObject(1341, 2225.931884, -2180.575195, 13.553857, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(1885, 2219.044189, -2175.404541, 12.538763, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(1959, 2225.518798, -2178.969726, 13.276873, 0.000000, 0.000000, 160.000000);
CreateDynamicObject(3863, 2222.256835, -2174.719482, 13.646875, 0.000000, 0.000000, -45.000000);
CreateDynamicObject(3863, 2219.256835, -2171.719482, 13.646875, 0.000000, 0.000000, -45.000000);
CreateDynamicObject(3863, 2225.256835, -2177.719482, 13.646875, 0.000000, 0.000000, -45.000000);
CreateDynamicObject(1959, 2222.518798, -2175.969726, 13.276873, 0.000000, 0.000000, 160.000000);
CreateDynamicObject(1959, 2219.518798, -2172.969726, 13.276873, 0.000000, 0.000000, 160.000000);
CreateDynamicObject(1458, 2206.304199, -2183.807128, 12.777040, 0.000000, 0.000000, 0.000000);
Me.. I mapped this..
Garsino for making GarObject. Best in-game mapping tool