30.12.2010, 00:14
Hey guys, I just tried my siren command but the siren doesn't appear on the vehicle at all, anyone that know why and can help me ?
Код:
if(strcmp(cmd, "/siren", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) { new x_nr[256]; x_nr = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_GREY, "USAGE: /siren [inside, roof, nothing]"); SendClientMessage(playerid, COLOR_GREY, "[INFO]: 'nothing' will remove the item from your vehicle!"); return 1; } if(strcmp(x_nr,"inside",true) == 0) { if( Siren[playerid] != INVALID_OBJECT_ID ) { new VID; VID = GetPlayerVehicleID(playerid); GetPlayerName(playerid, sendername, sizeof(sendername)); Siren[playerid] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0); AttachObjectToVehicle(Siren[playerid], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0); // Inside - Premier format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else { SendClientMessage(playerid, COLOR_GREY, "[INFO]: You do already have a siren..."); } } else if(strcmp(x_nr,"roof",true) == 0) { if( Siren[playerid] != INVALID_OBJECT_ID ) { new VID; VID = GetPlayerVehicleID(playerid); GetPlayerName(playerid, sendername, sizeof(sendername)); Siren[playerid] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0); AttachObjectToVehicle(Siren[playerid], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0); // tak - Premier format(string, sizeof(string), "* %s puts the siren on the roof.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else { SendClientMessage(playerid, COLOR_GREY, "[INFO]: You do already have a siren..."); } } else if(strcmp(x_nr,"nothing",true) == 0) { GetPlayerName(playerid, sendername, sizeof(sendername)); DestroyObject(Siren[playerid]); format(string, sizeof(string), "* %s takes down the siren.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } } else { SendClientMessage(playerid, COLOR_GREY, "[INFO]: Are you a cop?"); } } return 1; }