26.12.2010, 09:10
Nice, RC7 is released! i hope full release of 0.3c will be released soon.
Nice, RC7 is released! i hope full release of 0.3c will be released soon.
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I have a sugestion. This SA:MP version is very optimised for Roleplaying.
But there are some problems with the New Fire Objects and basic fire. The New Fire Objectives are un-solid. They can't kill you, and you can not extinguish it by Fire trucks or fire-extinguishers. Can you make that possible? And the basic fire, like when a vehicle explodes, It's Random, and does not match with the fire at other players screens. Is it possible to make that the same everywhere? So when Fire-Department comes, They can extinguish the fire on everybody's screen? I know this is kinda a big request, but I try to make Roleplaying nicer for everyone. |
if(strcmp(cmdtext, "/help", true) == 0) { if(IsPlayerConnected(playerid)) { new stringuri[2048],string1[126],string2[126],string3[126],string4[126],string5[126],string6[126],string7[126],string8[126],string9[126],string10[126],string11[126],string12[126],string13[126],string14[126],string15[126]; format(string1, sizeof(string1), "__________________________________________________________________________________________________________________________________________________________"); format(string2, sizeof(string2), "| Account | General | General | General | General | Bank | Job | Faction | Other |"); format(string3, sizeof(string3), "|________________|_________________|_________________|_________________|_________________|______________|_____________|_________________|_________________|"); format(string4, sizeof(string4), "| * /rules | * /pay | * /rentcar | * /resetupgrades| * /report | /bank | /jobhelp | /factionhelp | * /cellphonehelp|"); format(string5, sizeof(string5), "| * /stats | * /charity | * /rentplane | * /buygun | * /cancel | | | | * /househelp |"); format(string6, sizeof(string6), "| * /buylevel | * /time | * /rentbike | * /lock | * /accept | | | | * /renthelp |"); format(string7, sizeof(string7), "| * /upgrade | * /buy | * /unrentcar | * /skill | * /eject | | | | * /businesshelp |"); format(string8, sizeof(string8), "| * /needhelp | * /givekey | * /unrentplane | * /licenses | * /usedrugs | | | | * /leaderhelp |"); format(string9, sizeof(string9), "| * /get | * /switchkey | * /unrentbike | * /lotto | * /contract | | | | * /fishhelp |"); format(string10, sizeof(string10),"| | * /id | | * /spawnchange | * /fill | | | | * /coockhelp |"); format(string11, sizeof(string11),"| | * /showlicenses | | * /service | * /fillcar | | | | * /irchelp |"); format(string12, sizeof(string12),"|________________|_________________|_________________|_________________|_________________|______________|_____________|_________________|_________________|"); format(string13, sizeof(string13),"|admin (1-1340): (/a)dmin (/ah)elp |"); format(string14, sizeof(string14),"|helper (1-3): (/h)elper (/hh)elp |"); format(string15, sizeof(string15),"|__________________________________|"); format(stringuri, sizeof(stringuri), "%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s",string1,string2,string3,string4,string5,string6,string7,string8,string9,string10,string11,string12,string13,string14,string15); //format(stringuri, sizeof(stringuri), "%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s",string1,string2,string3,string4,string5,string6,string7,string8,string9,string10,string11,string12,string13,string14,string15); ShowPlayerDialog(playerid, 1338, DIALOG_STYLE_MSGBOX, "Command List", stringuri, "Ok",""); } return 1; }