[Map] a bit of SF [23.12.2010]
#1









Код:
AddStaticVehicleEx(487,-1945.67504883,302.48114014,47.96812439,0.00000000,-1,-1,15); //Maverick
AddStaticVehicleEx(469,-1945.54199219,271.45800781,47.80312347,0.00000000,-1,-1,15); //Sparrow
CreateObject(1280,-2032.85461426,154.62208557,28.44746208,0.00000000,0.00000000,180.00000000); //object(parkbench1) (1)
CreateObject(1549,-2032.90429688,152.84216309,28.04610634,0.00000000,0.00000000,0.00000000); //object(cj_ashtray_b) (1)
CreateObject(983,-1991.33300781,306.69433594,35.15230560,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateObject(983,-1991.34558105,301.91836548,35.15230560,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(983,-1983.36547852,309.89666748,35.15230560,0.00000000,0.00000000,269.75000000); //object(fenceshit3) (4)
CreateObject(983,-1988.16149902,309.89978027,35.15230560,0.00000000,0.00000000,269.74731445); //object(fenceshit3) (5)
CreateObject(983,-1988.15734863,298.71282959,35.15230560,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (7)
CreateObject(983,-1989.45983887,278.03771973,35.15230560,0.00000000,0.00000000,270.25000000); //object(fenceshit3) (9)
CreateObject(983,-1992.92736816,274.84555054,35.15230560,0.00000000,0.00000000,175.99975586); //object(fenceshit3) (10)
CreateObject(983,-1993.37463379,268.49777222,35.15230560,0.00000000,0.00000000,175.99548340); //object(fenceshit3) (11)
CreateObject(983,-1993.86962891,262.13076782,35.15230560,0.00000000,0.00000000,175.24548340); //object(fenceshit3) (12)
CreateObject(983,-1994.60009766,255.75253296,35.15230560,0.00000000,0.00000000,171.74291992); //object(fenceshit3) (13)
CreateObject(983,-1995.46777344,249.42089844,35.15230560,0.00000000,0.00000000,172.73828125); //object(fenceshit3) (14)
CreateObject(983,-1996.35070801,243.11253357,35.15230560,0.00000000,0.00000000,172.73803711); //object(fenceshit3) (15)
CreateObject(983,-1996.56408691,241.54269409,35.15230560,0.00000000,0.00000000,172.73803711); //object(fenceshit3) (16)
CreateObject(983,-1993.77148438,238.43299866,35.15230560,0.00000000,0.00000000,90.48803711); //object(fenceshit3) (17)
CreateObject(983,-1987.39245605,238.51309204,35.15230560,0.00000000,0.00000000,90.48339844); //object(fenceshit3) (18)
CreateObject(983,-1980.96484375,238.57324219,35.15230560,0.00000000,0.00000000,90.23071289); //object(fenceshit3) (19)
CreateObject(2714,-1967.16015625,293.99414062,38.88948059,0.00000000,0.00000000,270.00000000); //object(cj_open_sign_2) (1)
CreateObject(8613,-1920.43750000,287.10351562,43.72468185,0.00000000,0.00000000,90.00000000); //object(vgssstairs03_lvs) (1)
CreateObject(1686,-2026.60632324,155.65965271,28.03906250,0.00000000,0.00000000,0.00000000); //object(petrolpumpnew) (1)
CreateObject(1686,-2026.59326172,157.68170166,28.03906250,0.00000000,0.00000000,0.00000000); //object(petrolpumpnew) (2)
CreateObject(2184,-1944.08496094,257.79882812,40.04708099,0.00000000,0.00000000,214.00000000); //object(med_office6_desk_2) (1)
CreateObject(1724,-1945.41394043,259.23937988,40.04708099,0.00000000,0.00000000,350.00000000); //object(mrk_seating1b) (1)
CreateObject(1724,-1947.14428711,257.32171631,40.04708099,0.00000000,0.00000000,70.00000000); //object(mrk_seating1b) (2)
CreateObject(1714,-1943.73706055,255.51251221,40.04708099,0.00000000,0.00000000,220.00000000); //object(kb_swivelchair1) (1)
CreateObject(2855,-1945.75720215,256.36492920,40.82281876,0.00000000,0.00000000,60.00000000); //object(gb_bedmags05) (1)
CreateObject(2828,-1944.11901855,257.59619141,40.82281876,0.00000000,0.00000000,164.00000000); //object(gb_ornament02) (1)
CreateObject(2231,-1941.51037598,277.32089233,43.19500732,20.00000000,0.00000000,332.00000000); //object(swank_speaker_3) (1)
CreateObject(2231,-1950.05822754,308.19717407,43.18500900,19.99511719,0.00000000,328.49584961); //object(swank_speaker_3) (2)
CreateObject(2231,-1964.88403320,308.54211426,43.18500900,19.98962402,0.00000000,48.49121094); //object(swank_speaker_3) (3)
CreateObject(2231,-1965.21887207,253.43376160,43.19500732,19.99511719,0.00000000,138.24584961); //object(swank_speaker_3) (4)
CreateObject(1667,-1944.53100586,256.75244141,40.91139984,0.00000000,0.00000000,0.00000000); //object(propwineglass1) (1)
CreateObject(1665,-1944.77221680,256.63998413,40.83427048,0.00000000,0.00000000,0.00000000); //object(propashtray1) (1)
This is my first map. Soon be more ...
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#2

Nice for first map
I hope it wil becom more
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#3

Quote:
Originally Posted by ::-Remy-::
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Nice for first map
I hope it wil becom more
Thanks
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#4

Nice :P
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#5

Quote:
Originally Posted by schillow
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Nice :P
Thanks .
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#6

wadafak (By victious) is this?
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#7

Good effort for your first map
Always loved some random objects that fit in the landscape
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#8

Quote:
Originally Posted by MestreKiller
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wadafak (By victious) is this?
lol
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#9

Quote:
Originally Posted by JasonDaley
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Good effort for your first map
Always loved some random objects that fit in the landscape
Thanks
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#10

Quote:
Originally Posted by Hayden_Bruin
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Looking good, looking forward to more maps.
Thanks .
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#11

Is a very good map for a begginer !
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#12

Looks nice, congrats.
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#13

Very Good! Keep on it!
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#14

its not much but i'm using it:P 7/10
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#15

Quote:
Originally Posted by justsomeguy
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its not much but i'm using it:P 7/10
.Okay .
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#16

Thanks for all
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#17

i'll make more things later
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#18

Quote:
Originally Posted by JasonDaley
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Good effort for your first map
Always loved some random objects that fit in the landscape
XD yea
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#19

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#20

Good for you're first release , Make more mapp's and pratice more
If you need some help on some Tip's of MTA mapping just pm me and i will send you all what you want
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