19.12.2010, 00:47
add this before mysql_connect
pawn Код:
mysql_init(LOG_ALL, 1);
mysql_init(LOG_ALL, 1);
add this before mysql_connect
pawn Код:
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[Sat Dec 18 19:49:06 2010] ------------------------- [Sat Dec 18 19:49:06 2010] Logging Started [Sat Dec 18 19:49:06 2010] ------------------------- [Sat Dec 18 19:49:06 2010] Function: mysql_init executed with result: "0". [Sat Dec 18 19:49:06 2010] Error (1): Function: mysql_connect failed, mysql was not initialized on this handle.
try removing sendclient message and format and use printf
scm and format will slow it down even more, printf will slow it down by about 1ms, just minus the 1ms |
Nice ideas Jay_, I will definitely look into having custom query callbacks, doing it this way will be much easier than having all threaded queries sent to one callback.
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Could anyone help me? i get the libmysqlclient_r.so.16 error im using serverffs and i dont know how to fix it cause everything is different on there. someone pls pm me or answer me in forum
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[MySQL] Error (0): Function: mysql_fetch_field failed, no field data. |
Just had this crash my server
You mentioned a while back that this was something you hadn't bug tested, you then fixed it and released it, another person posted saying they had the same problem. On the other hand, I know this can be caused by not freeing the result. Is there anyway of knowing what caused it? |
mysql_connect("hostname", "user", "password", "database", mysql_init(_, _));
mysql_close(_);
public OnGameModeExit()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
OnplayerSqlUpdate(i);
}
KillTimer(gate1);
KillTimer(website);
KillTimer(synchup);
KillTimer(weathercheck);
KillTimer(timeud);
KillTimer(upss);
KillTimer(jailtimer);
KillTimer(checktralier);
KillTimer(gpsgps);
KillTimer(changeinterior);
KillTimer(checkrock);
KillTimer(playinghours);
KillTimer(playingdays);
KillTimer(playingmins);
KillTimer(batterytimer);
KillTimer(custompickupsupdate);
KillTimer(accounts);
KillTimer(autoweather);
// mysql_close(); //i commented it cause it was crashing on /gmx
GameModeExit();
return 1;
}