18.12.2010, 23:38
[FilterScript] Neon script with neon garage with objects (for sa-mp 0.3c only!)
18.12.2010, 23:39
22.12.2010, 21:49
cool :O
23.12.2010, 03:07
wont work for me, i go to /neonshop and it dosent appear
23.12.2010, 06:46
oh, cool, I add to my script. Thx dude
23.12.2010, 16:41
Nice script!
02.01.2011, 00:21
See one bug, when attached Neon, car sometimes becomes immortal. Help only out of car and sit back.
02.01.2011, 00:28
02.01.2011, 00:47
Damn Awesome !
It's sad that we can't use it anymore -.-
It's sad that we can't use it anymore -.-
02.01.2011, 07:23
anyone using this script on their server, just have your clients download a copy of the r1 samp.img and samp.ide files to put into their r2 installation folder. it'll give you back the objects.. you can use my server's file if you want
http://www.ascendence.net/SAMP.rar
http://www.ascendence.net/SAMP.rar
02.01.2011, 07:52
Idk it's bug ??
02.01.2011, 08:40
02.01.2011, 11:52
Nice job...
02.01.2011, 12:46
Won't work for me.
02.01.2011, 16:49
nice i have added to my server to and set your name in the Credits but i like to ad more but have you a post somwhere for set the good coordinates? for the neon lamps and what i can use for add ?
02.01.2011, 17:05
The put the models back the this are not working ? Please tell me why ..i was waiting so much for that and now ? surprise (
02.01.2011, 17:09
I do not work. Here only the Elegy? Because I tried the bullet and Inferno, but nothing. Please help.
02.01.2011, 19:16
not working for me.
02.01.2011, 21:14
Thanks
Like
Like
03.01.2011, 00:04
Seems like there are few bugs in your script.
1- You can't put a "OnGameModeInt" in a filterscript the objects and other things you put in it wont apear.
2- Why did you put "#pragma tabsize 0" and "#define COLOR_YELLOW 0xFFFF00AA" in OnGameModeInt wont this make errors in your fs?
2- There is a bug with the blue neon light witch I didn't check why it is happening it could be just me. (Edit: nvm there is a bug with elegy it was just me)
Otherwise nice script I will use it
1- You can't put a "OnGameModeInt" in a filterscript the objects and other things you put in it wont apear.
2- Why did you put "#pragma tabsize 0" and "#define COLOR_YELLOW 0xFFFF00AA" in OnGameModeInt wont this make errors in your fs?
2- There is a bug with the blue neon light witch I didn't check why it is happening it could be just me. (Edit: nvm there is a bug with elegy it was just me)
Otherwise nice script I will use it
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