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hmmm i'm getting a weird error when i try to compile a 0.3b script with 0.3c :/
C:\Users\wesley\Desktop\mappen\Games\GTA SA-MP\0.3c!!!\pawno\include\../include/gl_common.inc(75) : error 021: symbol already defined: "strtok"
C:\Users\wesley\Desktop\mappen\Games\GTA SA-MP\0.3c!!!\pawno\include\../include/gl_common.inc(90) : error 047: array sizes do not match, or destination array is too small
C:\Users\wesley\Desktop\mappen\Games\GTA SA-MP\0.3c!!!\pawno\include\../include/gl_common.inc(134) : error 021: symbol already defined: "isNumeric"
while there is,t any reason for those errors :/
line 75: new PlayerInfo[MAX_PLAYERS][pInfo];
line 90: forward MinuteTimer();
line 134: new AutoRepairUsed[MAX_PLAYERS];
does someone know why these errors are showing up even if those errors aren't in these scriptfiles or anywhere else in the script?
Posts: 63
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I tryed to change colors in 3D text label, and it don't worked, is it right?
Posts: 64
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new functions are awesome!
Posts: 213
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may I ask if defined colors will work for the colored chat in the next RC release as they don't for me?
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Kye, is there any posibility to get the skin ids +300 unlocked?
Posts: 341
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Joined: May 2008
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0.3c RC2-2 optional client update: Win!
Thanks to the whole SA-MP Team for fast bugfixing!
Posts: 117
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No I mean bug-fixes or features that are on the todo-list
Posts: 354
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Its Absolutely magnificent weldone SA-MP team, i haven't any complaints and it all works great for me and my server as far as i have tested.
However i do have one little question im pretty stumped on...i created a neon mod shop for my players on my server and i cant work out how i go about removing neon objects applied using "AttachObjectToVehicle" eg:"Redneon1" & "Redneon2" from a vehicle without removing all neons from all cars on the server?
my question in short is how do i define the car i want to remove the current AttachObjectToVehicle from using DestroyObject?
Posts: 341
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Thanks for RC3. The new Mapicons rock.
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If i create map icon with MAPICON_LOCAL_CHECKPOINT style, i can't remove it.